godot/platform/ios
Rémi Verschelde fd5548a8b7
Merge pull request #100634 from YYF233333/iwyu2
Remove unused headers in servers
2024-12-20 23:57:09 +01:00
..
api
doc_classes
export Update the visibility for the custom templates for all platforms 2024-12-17 13:08:47 -08:00
app_delegate.h
app_delegate.mm
detect.py
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm
display_server_ios.h Embedding game process in editor 2024-12-18 17:52:42 -05:00
display_server_ios.mm Embedding game process in editor 2024-12-18 17:52:42 -05:00
godot_app_delegate.h
godot_app_delegate.m
godot_ios.mm
godot_view_renderer.h
godot_view_renderer.mm
godot_view.h
godot_view.mm
ios_terminal_logger.h
ios_terminal_logger.mm
ios.h
ios.mm
joypad_ios.h
joypad_ios.mm
key_mapping_ios.h
key_mapping_ios.mm
keyboard_input_view.h
keyboard_input_view.mm Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
main.m
os_ios.h
os_ios.mm
platform_config.h
platform_gl.h
README.md
rendering_context_driver_vulkan_ios.h
rendering_context_driver_vulkan_ios.mm
SCsub
tts_ios.h
tts_ios.mm
view_controller.h
view_controller.mm

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation