godot/thirdparty/jpeg-compressor
Pun1sher ec6a4c92fe
Checking for half_image_size[ x & y ] to be non-negative.
This make sure that (1x1) , (1 x X) and (X , 1) pixel images using sub-sampling will get correct half_image_size i.e NON-NEGATIVE.
fix : https://github.com/godotengine/godot/issues/42363
2020-11-10 21:23:08 +05:30
..
jpgd_idct.h
jpgd.cpp
jpgd.h