mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
eaaee63b62
A few extra renames for classes which were missed in last week's PRs.
36 lines
1.4 KiB
XML
36 lines
1.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CSGTorus3D" inherits="CSGPrimitive3D" version="4.0">
|
|
<brief_description>
|
|
A CSG Torus shape.
|
|
</brief_description>
|
|
<description>
|
|
This node allows you to create a torus for use with the CSG system.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="inner_radius" type="float" setter="set_inner_radius" getter="get_inner_radius" default="2.0">
|
|
The inner radius of the torus.
|
|
</member>
|
|
<member name="material" type="Material" setter="set_material" getter="get_material">
|
|
The material used to render the torus.
|
|
</member>
|
|
<member name="outer_radius" type="float" setter="set_outer_radius" getter="get_outer_radius" default="3.0">
|
|
The outer radius of the torus.
|
|
</member>
|
|
<member name="ring_sides" type="int" setter="set_ring_sides" getter="get_ring_sides" default="6">
|
|
The number of edges each ring of the torus is constructed of.
|
|
</member>
|
|
<member name="sides" type="int" setter="set_sides" getter="get_sides" default="8">
|
|
The number of slices the torus is constructed of.
|
|
</member>
|
|
<member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="true">
|
|
If [code]true[/code] the normals of the torus are set to give a smooth effect making the torus seem rounded. If [code]false[/code] the torus will have a flat shaded look.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|