godot/doc/classes/VisualShaderNodeExpression.xml
Rémi Verschelde a7ac8ec876 doc: Fix parsing of self-closing XML tags
Follow-up to #31925, `<member />` tags just before `</members>` would cause
a parsing issue, and we'd never notice that we're no longer parsing members.

Also added space before closing `/>`.
2019-09-24 13:34:05 +02:00

25 lines
681 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeExpression" inherits="VisualShaderNodeGroupBase" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="build">
<return type="void">
</return>
<description>
</description>
</method>
</methods>
<members>
<member name="editable" type="bool" setter="set_editable" getter="is_editable" override="true" default="true" />
<member name="expression" type="String" setter="set_expression" getter="get_expression" default="&quot;&quot;">
</member>
</members>
<constants>
</constants>
</class>