godot/doc/classes/SegmentShape2D.xml
Rémi Verschelde c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00

24 lines
717 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="SegmentShape2D" inherits="Shape2D" category="Core" version="3.2">
<brief_description>
Segment shape for 2D collisions.
</brief_description>
<description>
Segment shape for 2D collisions. Consists of two points, [code]a[/code] and [code]b[/code].
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="a" type="Vector2" setter="set_a" getter="get_a" default="Vector2( 0, 0 )">
The segment's first point position.
</member>
<member name="b" type="Vector2" setter="set_b" getter="get_b" default="Vector2( 0, 10 )">
The segment's second point position.
</member>
</members>
<constants>
</constants>
</class>