..
fileserver
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
icons
Merge branch 'master' of https://github.com/godotengine/godot
2016-08-02 19:11:47 -03:00
io_plugins
Turn some prints to error logs, remove others
2016-07-24 00:02:19 +02:00
plugins
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
animation_editor.cpp
Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799
2016-07-22 09:42:12 -03:00
animation_editor.h
Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799
2016-07-22 09:42:12 -03:00
array_property_edit.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
array_property_edit.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
asset_library_editor_plugin.cpp
Add thread support to HTTPRequest, changed assetlib to use it.
2016-07-24 16:09:43 -03:00
asset_library_editor_plugin.h
Downloaded templates from project manager can now be installed.
2016-07-11 21:34:50 -03:00
call_dialog.cpp
call_dialog.h
code_editor.cpp
Merge branch 'master' of https://github.com/godotengine/godot
2016-08-02 19:11:47 -03:00
code_editor.h
Merge branch 'master' of https://github.com/godotengine/godot
2016-08-02 19:11:47 -03:00
connections_dialog.cpp
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
connections_dialog.h
ConnectionsDock: Double click to create and go to signal connection
2016-06-12 01:05:54 +02:00
create_dialog.cpp
removed extra print
2016-08-06 20:30:13 -03:00
create_dialog.h
dependency_editor.cpp
Remove unused variables (fourth pass) + dead code
2016-07-08 16:47:55 +02:00
dependency_editor.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
doc_code_font.h
doc_font.h
doc_title_font.h
editor_asset_installer.cpp
Fix crash on asset lib install
2016-07-10 17:19:29 -03:00
editor_asset_installer.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_autoload_settings.cpp
Fix Orphan StringName on EditorAutoloadSettings class
2016-07-14 12:08:40 -03:00
editor_autoload_settings.h
Fix Orphan StringName on EditorAutoloadSettings class
2016-07-14 12:08:40 -03:00
editor_data.cpp
save the editor state of the right scene instead of current
2016-07-08 13:54:44 -03:00
editor_data.h
save the editor state of the right scene instead of current
2016-07-08 13:54:44 -03:00
editor_dir_dialog.cpp
Fix some bugs in diraccess, closes #5288
2016-06-30 18:23:39 -03:00
editor_dir_dialog.h
-Do not ask about overwriting when opening a script in the wizard, but still show complaint about existing. Closes #4545
2016-06-18 19:32:52 -03:00
editor_file_dialog.cpp
Fix typo in file dialog shortcut
2016-06-28 11:22:31 -03:00
editor_file_dialog.h
-Added ability to disable overwrite warning on file dialog, fixes #4545
2016-06-20 00:38:13 -03:00
editor_file_system.cpp
Turn some prints to error logs, remove others
2016-07-24 00:02:19 +02:00
editor_file_system.h
Added proper resource preview cache invalidation, fixes #5342
2016-07-03 13:16:10 -03:00
editor_fonts.cpp
-added missing .inc files
2016-06-17 01:13:23 -03:00
editor_fonts.h
editor_help.cpp
Fix help page title indentation
2016-08-01 16:30:09 +08:00
editor_help.h
editor_icons.h
editor_import_export.cpp
Fixed error using the same atlas rect for all images, closes #4139
2016-06-21 20:51:41 -03:00
editor_import_export.h
editor_initialize_ssl.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_initialize_ssl.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_log.cpp
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
editor_node.h
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
editor_path.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
editor_path.h
editor_plugin_settings.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_plugin_settings.h
Drop empty files that are not used anywhere
2016-06-18 19:46:30 +02:00
editor_plugin.cpp
Update documentation.
2016-07-24 18:09:56 -03:00
editor_plugin.h
expose bottom panel button to EditorPlugin scripts
2016-07-24 16:42:40 -03:00
editor_profiler.cpp
Update profiler curves on item toggled, closes #5680
2016-07-21 18:02:43 -03:00
editor_profiler.h
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp
Cleaned up preview generation thread, fixes #5499
2016-07-09 11:20:40 -03:00
editor_resource_preview.h
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
2016-07-06 23:46:04 -03:00
editor_run_native.cpp
Fix autosave when run on remote device
2016-06-24 21:20:43 +09:00
editor_run_native.h
editor_run_script.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_run_script.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
editor_settings.h
Avoid settings from being lost when opening project manager.
2016-07-03 19:14:58 -03:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp
Clean up editor theme creation
2016-06-18 13:32:03 +08:00
editor_themes.h
Clean up editor theme creation
2016-06-18 13:32:03 +08:00
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp
"FileSystem" dock now instance all selected scenes in one action
2016-07-21 11:10:44 -03:00
filesystem_dock.h
Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a scenes dock since a long time).
2016-07-21 10:34:57 -03:00
groups_editor.cpp
do not allow removal of groups that come from instanced/inherited scene, closes #5505
2016-07-07 20:50:42 -03:00
groups_editor.h
inspector_dock.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
inspector_dock.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
multi_node_edit.cpp
-Setting script in multi node edit works, closes #4442
2016-06-19 10:13:26 -03:00
multi_node_edit.h
-Setting script in multi node edit works, closes #4442
2016-06-19 10:13:26 -03:00
node_dock.cpp
node_dock.h
output_strings.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
project_export.h
project_manager.cpp
Auto import project folder, confirm scan multiple folders or non-project folder
2016-08-01 22:59:12 +03:00
project_manager.h
Auto import project folder, confirm scan multiple folders or non-project folder
2016-08-01 22:59:12 +03:00
project_settings.cpp
Project Settings: Use containers for the Input Map tab content
2016-07-27 17:32:24 +02:00
project_settings.h
Added drag and drop to rearrange the autoload order
2016-07-04 20:22:28 -03:00
property_editor.cpp
Added a simpler way to do sub-functions in both visual and gdscript with the subcall node.
2016-08-08 01:21:22 -03:00
property_editor.h
More progress on visual script editing
2016-08-03 11:28:43 -03:00
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
Improve quick open sorting
2016-07-06 19:29:15 -03:00
quick_open.h
Improve quick open sorting
2016-07-06 19:29:15 -03:00
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp
Removed support for saving paths as relative, closes #5728
2016-07-22 10:39:46 -03:00
resources_dock.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp
-Added yield nodes to visual script
2016-08-07 19:22:33 -03:00
scene_tree_dock.h
-Added yield nodes to visual script
2016-08-07 19:22:33 -03:00
scene_tree_editor.cpp
More progress on visual script editing
2016-08-03 11:28:43 -03:00
scene_tree_editor.h
Adds the ability to draw parent-children relationship lines in scene tree editor
2016-06-15 18:10:19 +01:00
script_create_dialog.cpp
VisualScript can now execute visual scripts, but there is no debugger or profiler yet.
2016-08-05 22:48:00 -03:00
script_create_dialog.h
script_editor_debugger.cpp
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
script_editor_debugger.h
SCsub
settings_config_dialog.cpp
Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-18 18:46:16 -03:00
settings_config_dialog.h
Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-18 18:46:16 -03:00
spatial_editor_gizmos.cpp
Fix EditorSpatialGizmo virtual functions not being called
2016-07-09 13:10:13 -03:00
spatial_editor_gizmos.h