godot/editor
Thaddeus Crews fbded4e0d7
Merge pull request #98716 from Calinou/editor-improve-mesh-uv-preview
Improve Mesh UV1/UV2 preview in the editor
2024-11-10 12:12:29 -06:00
..
debugger Reload cached resources in runtime on file reimport 2024-11-05 10:51:20 -03:00
export
gui Don't try to move selection if there are no visible elements 2024-11-09 01:29:44 -08:00
icons Add quad mesh to material preview 2024-11-01 14:20:10 -07:00
import Merge pull request #98874 from aaronfranke/gltf-preserve-visibility 2024-11-07 12:36:35 -06:00
plugins Merge pull request #98716 from Calinou/editor-improve-mesh-uv-preview 2024-11-10 12:12:29 -06:00
project_manager
themes Add quad mesh to material preview 2024-11-01 14:20:10 -07:00
translations
action_map_editor.cpp
action_map_editor.h
add_metadata_dialog.cpp
add_metadata_dialog.h
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Style: Apply clang-tidy fixes (superficial) 2024-11-04 12:11:14 -06:00
animation_track_editor.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
directory_create_dialog.cpp
directory_create_dialog.h
doc_tools.cpp
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Add missing audio bus button styles 2024-11-05 14:58:31 +04:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_build_profile.cpp
editor_build_profile.h
editor_builders.py
editor_command_palette.cpp
editor_command_palette.h
editor_data.cpp
editor_data.h
editor_dock_manager.cpp
editor_dock_manager.h
editor_feature_profile.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
editor_feature_profile.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
editor_file_system.cpp GLTF: Don't give up loading image if import fails 2024-11-04 19:28:18 -08:00
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_help_search.cpp
editor_help_search.h
editor_help.cpp
editor_help.h
editor_inspector.compat.inc
editor_inspector.cpp
editor_inspector.h
editor_interface.compat.inc
editor_interface.cpp
editor_interface.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp
editor_log.h
editor_main_screen.cpp
editor_main_screen.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
editor_node.h Style: Apply clang-tidy fixes 2024-11-04 12:11:06 -06:00
editor_paths.cpp
editor_paths.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties_vector.cpp
editor_properties_vector.h
editor_properties.cpp
editor_properties.h
editor_property_name_processor.cpp
editor_property_name_processor.h
editor_resource_picker.cpp
editor_resource_picker.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run.cpp
editor_run.h
editor_script.cpp
editor_script.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings_dialog.cpp
editor_settings_dialog.h
editor_settings.cpp
editor_settings.h
editor_string_names.cpp
editor_string_names.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_translation.cpp
editor_translation.h
editor_undo_redo_manager.cpp
editor_undo_redo_manager.h
editor_vcs_interface.cpp
editor_vcs_interface.h
engine_update_label.cpp
engine_update_label.h
event_listener_line_edit.cpp
event_listener_line_edit.h
fbx_importer_manager.cpp
fbx_importer_manager.h
file_info.cpp
file_info.h
filesystem_dock.cpp
filesystem_dock.h
find_in_files.cpp
find_in_files.h
group_settings_editor.cpp
group_settings_editor.h
groups_editor.cpp
groups_editor.h
history_dock.cpp
history_dock.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
input_event_configuration_dialog.cpp
input_event_configuration_dialog.h
inspector_dock.cpp
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_converter_3_to_4.cpp Style: Apply clang-tidy fixes (superficial) 2024-11-04 12:11:14 -06:00
project_converter_3_to_4.h
project_manager.cpp
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_selector.cpp
property_selector.h
register_editor_types.cpp
register_editor_types.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
renames_map_3_to_4.cpp
renames_map_3_to_4.h
reparent_dialog.cpp
reparent_dialog.h
run_instances_dialog.cpp
run_instances_dialog.h
scene_create_dialog.cpp
scene_create_dialog.h
scene_tree_dock.cpp
scene_tree_dock.h
script_create_dialog.cpp
script_create_dialog.h
SCsub
shader_create_dialog.cpp
shader_create_dialog.h
shader_globals_editor.cpp
shader_globals_editor.h
surface_upgrade_tool.cpp
surface_upgrade_tool.h
template_builders.py
window_wrapper.cpp
window_wrapper.h