godot/editor
Poommetee Ketson 98322a8876
EditorHelp: use '<' to show inheritance
...making it consistent with official docs
2017-10-13 20:02:48 +07:00
..
collada Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
doc
fileserver
icons Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
import Restored ability to import OBJ files as meshes directly. Finally closes #9445. 2017-09-29 20:38:27 -03:00
plugins Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
translations Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation_editor.cpp Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
animation_editor.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
array_property_edit.cpp
array_property_edit.h
code_editor.cpp Merge pull request #11646 from djrm/pr_visual_improvements 2017-10-02 23:49:44 +07:00
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
create_dialog.h create dialog search preferrence fixes: #11697 2017-09-29 21:00:10 +02:00
dependency_editor.cpp FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash 2017-09-25 21:49:01 -03:00
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_asset_installer.h
editor_audio_buses.cpp EditorAudioBus: restore delete option on master bus 2017-10-01 21:26:17 +07:00
editor_audio_buses.h Improved audio buses editor 2017-09-25 01:48:57 -05:00
editor_autoload_settings.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
editor_autoload_settings.h
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp fixed the OS.has_feature() API, and added support for 32 and 64. 2017-10-03 17:36:14 -03:00
editor_export.h
editor_file_dialog.cpp Several visual improvements. 2017-09-28 15:00:43 -05:00
editor_file_dialog.h Several visual improvements. 2017-09-28 15:00:43 -05:00
editor_file_system.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
editor_file_system.h Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
editor_fonts.cpp Merge pull request #11646 from djrm/pr_visual_improvements 2017-10-02 23:49:44 +07:00
editor_fonts.h
editor_help.cpp EditorHelp: use '<' to show inheritance 2017-10-13 20:02:48 +07:00
editor_help.h
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Merge pull request #11875 from endragor/fix-export-loop 2017-10-11 22:21:52 +02:00
editor_node.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_plugin_settings.h
editor_plugin.cpp Fix argument names in method bindings. 2017-10-11 20:00:25 +02:00
editor_plugin.h
editor_profiler.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
editor_profiler.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp EditorSettings: remove duplicate set_favorite_dirs 2017-10-06 20:22:05 +07:00
editor_settings.h Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
editor_themes.h
export_template_manager.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash 2017-09-25 21:49:01 -03:00
filesystem_dock.h
groups_editor.cpp
groups_editor.h
import_dock.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
import_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
progress_dialog.h
project_export.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
project_export.h
project_manager.cpp Merge pull request #11998 from DmitryKrutskikh/filter-input-events-in-project-manager-3-0 2017-10-11 22:31:46 +02:00
project_manager.h Improved New Project and Import project experience 2017-09-23 22:50:37 -05:00
project_settings_editor.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
project_settings_editor.h
property_editor.cpp VisualScript: Fix crash with get_node(). 2017-10-06 21:24:21 +02:00
property_editor.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp create dialog search preferrence fixes: #11697 2017-09-29 21:00:10 +02:00
scene_tree_dock.h
scene_tree_editor.cpp Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp Merge pull request #11659 from AndreaCatania/prephysics 2017-10-02 23:10:36 +02:00
script_editor_debugger.h
SCsub fixed double escape for quotes in editor/SCsub 2017-10-07 21:15:35 +02:00
settings_config_dialog.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
settings_config_dialog.h
spatial_editor_gizmos.cpp 3DEditorGizmo: fix spotlight and camera gizmo & handle 2017-10-02 10:59:39 +07:00
spatial_editor_gizmos.h Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00