godot/modules
George Marques 4a7d49a89a
GDScript: Replace ptrcalls on MethodBind to validated calls
This improves the performance of typed calls to engine methods when the
argument types are exact.

Using validated calls delegate more of the work the core instead of
doing argument unpacking in the VM. It also does not need different
instructions for each return type, simplifying the code.
2023-10-06 11:15:44 -03:00
..
astcenc
basis_universal
bmp Fix some typos in source. 2023-10-04 19:55:11 +09:00
camera
csg
cvtt
dds
enet
etcpak
freetype
gdscript GDScript: Replace ptrcalls on MethodBind to validated calls 2023-10-06 11:15:44 -03:00
glslang
gltf Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
gridmap
hdr
jpg
jsonrpc
ktx
lightmapper_rd
mbedtls
meshoptimizer
minimp3
mobile_vr
mono Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
msdfgen
multiplayer
navigation Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
noise
ogg
openxr Merge pull request #82752 from decacis/openxr_swapchain_error 2023-10-06 12:52:52 +02:00
raycast
regex
squish
svg
text_server_adv Merge pull request #82475 from bruvzg/ts_spacing_var 2023-10-03 17:23:43 +02:00
text_server_fb Merge pull request #82475 from bruvzg/ts_spacing_var 2023-10-03 17:23:43 +02:00
tga
theora
tinyexr
upnp
vhacd
vorbis
webp
webrtc
websocket
webxr
xatlas_unwrap
zip
modules_builders.py
register_module_types.h
SCsub