godot/core/string
Rémi Verschelde 73cd3f0b38
Merge pull request #51395 from angad-k/pseudolocalization-squashed
Add pseudolocalization to Godot. (GSoC'21)
2021-08-08 17:55:30 +02:00
..
node_path.cpp
node_path.h
optimized_translation.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
optimized_translation.h
print_string.cpp
print_string.h
SCsub
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp Adds ability to debug stringnames 2021-07-20 17:31:51 -03:00
string_name.h Adds ability to debug stringnames 2021-07-20 17:31:51 -03:00
translation_po.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
translation_po.h
translation.cpp Merge pull request #51395 from angad-k/pseudolocalization-squashed 2021-08-08 17:55:30 +02:00
translation.h add pseudolocalization to Godot 2021-08-08 20:37:57 +05:30
ucaps.h
ustring.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
ustring.h