godot/tools/editor
Juan Linietsky 9741374617 Rewrite of the AudioStream API
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously
-Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design
-Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
2015-09-09 18:50:52 -03:00
..
fileserver -Merged the file server with the live editing and remote debug 2015-08-06 02:37:40 -03:00
icons -removed resources dock, good bye old friend 2015-09-01 00:49:47 -03:00
io_plugins merged some stuff for okam 2015-09-03 23:24:55 -03:00
plugins -Properly keep animation editor and viewport state while switching scene tabs 2015-08-29 22:59:25 -03:00
animation_editor.cpp -fix compile issue (pow) 2015-08-30 10:10:51 -03:00
animation_editor.h -fix compile issue (pow) 2015-08-30 10:10:51 -03:00
array_property_edit.cpp make sure array is created if not existing, as noted by Guilherme Felipe 2015-08-25 23:09:41 -03:00
array_property_edit.h make sure array is created if not existing, as noted by Guilherme Felipe 2015-08-25 23:09:41 -03:00
call_dialog.cpp
call_dialog.h
code_editor.cpp
code_editor.h
connections_dialog.cpp fix connection dialog bug 2015-06-24 18:26:34 -03:00
connections_dialog.h
console.cpp
console.h
create_dialog.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
create_dialog.h
default_saver.cpp
default_saver.h
dependency_editor.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
dependency_editor.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
doc_code_font.h
doc_font.h
doc_title_font.h
editor_data.cpp -removed resources dock, good bye old friend 2015-09-01 00:49:47 -03:00
editor_data.h -removed resources dock, good bye old friend 2015-09-01 00:49:47 -03:00
editor_dir_dialog.cpp new file dialog! 2015-06-06 09:44:38 -03:00
editor_dir_dialog.h
editor_file_dialog.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
editor_file_dialog.h new file dialog! 2015-06-06 09:44:38 -03:00
editor_file_system.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
editor_file_system.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
editor_fonts.cpp
editor_fonts.h
editor_help.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
editor_help.h
editor_icons.h
editor_import_export.cpp merged some stuff for okam 2015-09-03 23:24:55 -03:00
editor_import_export.h merged some stuff for okam 2015-09-03 23:24:55 -03:00
editor_log.cpp Added automatic clear output on Play in Godot Settings 2015-07-30 00:03:25 +02:00
editor_log.h forgot to remove a method declaration... 2015-07-30 00:08:11 +02:00
editor_node.cpp -removed resources dock, good bye old friend 2015-09-01 00:49:47 -03:00
editor_node.h -removed resources dock, good bye old friend 2015-09-01 00:49:47 -03:00
editor_path.cpp -removed resources dock, good bye old friend 2015-09-01 00:49:47 -03:00
editor_path.h
editor_plugin.cpp Multiple scene editing *POTENTIALLY UNSTABLE* 2015-06-22 00:04:15 -03:00
editor_plugin.h Multiple scene editing *POTENTIALLY UNSTABLE* 2015-06-22 00:04:15 -03:00
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
editor_resource_preview.h new file dialog! 2015-06-06 09:44:38 -03:00
editor_run_native.cpp -Merged the file server with the live editing and remote debug 2015-08-06 02:37:40 -03:00
editor_run_native.h -Merged the file server with the live editing and remote debug 2015-08-06 02:37:40 -03:00
editor_run_script.cpp Multiple scene editing *POTENTIALLY UNSTABLE* 2015-06-22 00:04:15 -03:00
editor_run_script.h
editor_run.cpp new editor settings customization of where to run the game from the editor 2015-08-30 23:36:46 -03:00
editor_run.h -Merged the file server with the live editing and remote debug 2015-08-06 02:37:40 -03:00
editor_selection.cpp
editor_selection.h
editor_settings.cpp new editor settings customization of where to run the game from the editor 2015-08-30 23:36:46 -03:00
editor_settings.h -Merged the file server with the live editing and remote debug 2015-08-06 02:37:40 -03:00
editor_sub_scene.cpp new file dialog! 2015-06-06 09:44:38 -03:00
editor_sub_scene.h new file dialog! 2015-06-06 09:44:38 -03:00
editor_vu.cpp
editor_vu.h
file_type_cache.cpp
file_type_cache.h
groups_editor.cpp missing changes 2015-06-14 02:13:47 -03:00
groups_editor.h
import_settings.cpp
import_settings.h
inspector_dock.cpp -removed resources dock, good bye old friend 2015-09-01 00:49:47 -03:00
inspector_dock.h -removed resources dock, good bye old friend 2015-09-01 00:49:47 -03:00
multi_node_edit.cpp Multiple, simultaneous node editing spuport!! 2015-08-25 00:08:45 -03:00
multi_node_edit.h Multiple, simultaneous node editing spuport!! 2015-08-25 00:08:45 -03:00
optimized_save_dialog.cpp
optimized_save_dialog.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp merged some stuff for okam 2015-09-03 23:24:55 -03:00
project_export.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
project_manager.cpp set initial flag 'show_hidden_files' for file dialogs in project manager initialization 2015-05-14 23:50:15 +02:00
project_manager.h
project_settings.cpp make moving up&down items from the autoload list work 2015-08-30 17:48:29 -03:00
project_settings.h new file dialog! 2015-06-06 09:44:38 -03:00
property_editor.cpp -added hints to sprite v/hframes, fixes truncation problem 2015-08-29 13:02:56 -03:00
property_editor.h Show documentation for properties on hover. 2015-08-25 23:00:11 -03:00
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
quick_open.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
register_exporters.h
reparent_dialog.cpp missing changes 2015-06-14 02:13:47 -03:00
reparent_dialog.h
resources_dock.cpp work in progress, resource previews 2015-05-31 02:00:18 -03:00
resources_dock.h work in progress, resource previews 2015-05-31 02:00:18 -03:00
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Multiple, simultaneous node editing spuport!! 2015-08-25 00:08:45 -03:00
scene_tree_dock.h Multiple, simultaneous node editing spuport!! 2015-08-25 00:08:45 -03:00
scene_tree_editor.cpp missing changes 2015-06-14 02:13:47 -03:00
scene_tree_editor.h Multiple scene editing *POTENTIALLY UNSTABLE* 2015-06-22 00:04:15 -03:00
scenes_dock.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
scenes_dock.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
scenes.cpp
scenes.h
script_create_dialog.cpp new file dialog! 2015-06-06 09:44:38 -03:00
script_create_dialog.h new file dialog! 2015-06-06 09:44:38 -03:00
script_editor_debugger.cpp more debugger fixes 2015-08-04 20:17:39 -03:00
script_editor_debugger.h more debugger fixes 2015-08-04 20:17:39 -03:00
SCsub
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp optional formal changes 2015-05-06 01:22:31 +02:00
spatial_editor_gizmos.h Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00