godot/core
Juan Linietsky eade613dc7 Merge pull request #5522 from neikeq/pr-issue-5519
Prettier str() for arrays
2016-07-02 11:35:30 -03:00
..
bind Fix File.get_as_text() to return the whole file 2016-06-21 11:25:03 -03:00
helper Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
io Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
math Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
os Properly deliver localized coordinates when passing gui events through parents, closes #4215 2016-06-27 10:00:36 -03:00
allocators.h
array.cpp Add 'rfind' function to Array 2016-06-10 17:46:57 -03:00
array.h Add 'rfind' function to Array 2016-06-10 17:46:57 -03:00
color.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
color.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
command_queue_mt.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
command_queue_mt.h Add texture region support for stylebox render 2016-06-05 00:45:53 +08:00
compressed_translation.cpp
compressed_translation.h
core_string_names.cpp
core_string_names.h
dictionary.cpp Added Dictionary.values() 2016-06-05 14:50:06 +02:00
dictionary.h Added Dictionary.values() 2016-06-05 14:50:06 +02:00
dvector.cpp
dvector.h Adds the invert() method to DVector. 2016-05-16 13:06:41 -04:00
error_list.h
error_macros.cpp
error_macros.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
event_queue.cpp Fix style bug in event queue 2016-06-28 08:00:33 +02:00
event_queue.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
func_ref.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
func_ref.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
global_constants.cpp -All variables from script are visible through get_property_list(), not just those with export() 2016-06-11 18:34:49 -03:00
global_constants.h
globals.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
globals.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
hash_map.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
hashfuncs.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
hq2x.cpp Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
hq2x.h Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
image_quantize.cpp
image.cpp fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), closes #4075 2016-06-20 21:19:12 -03:00
image.h Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
input_map.cpp fix ui_* input events in Editor 2016-06-05 19:06:57 +02:00
input_map.h Make Input Actions config not affect the editor 2016-06-05 01:19:42 -03:00
int_types.h
list.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
make_binders.py Fix typo to PTRCALL_ENABLED from previous commit 2016-06-23 07:54:30 +02:00
map.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
message_queue.cpp fix bug in reporting of message queue size 2016-06-27 19:07:58 -03:00
message_queue.h
method_bind.cpp
method_bind.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
method_ptrcall.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
object_type_db.cpp New reworked AnimatedSprite! 2016-05-14 23:48:45 -03:00
object_type_db.h New reworked AnimatedSprite! 2016-05-14 23:48:45 -03:00
object.cpp Object: get_signal_connection_list fixed 2016-06-21 13:07:50 +02:00
object.h -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
packed_data_container.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
packed_data_container.h
pair.h
path_db.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
path_db.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
path_remap.cpp Do a second stage remap, so it considers translation first, atlas second, closes #5147 2016-06-29 10:18:46 -03:00
path_remap.h
pool_allocator.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
pool_allocator.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
print_string.cpp Removed lots of prints 2016-06-18 18:01:06 -05:00
print_string.h
profile_clock.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
profile_clock.h First version of Profiler 2016-05-21 21:18:16 -03:00
ref_ptr.cpp
ref_ptr.h
reference.cpp Better support in ScriptLanguage for GC based scripts 2016-06-21 19:36:22 -03:00
reference.h changed way to return reference 2016-06-24 20:06:07 -03:00
register_core_types.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
register_core_types.h
resource.cpp Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
resource.h Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
rid.cpp
rid.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
ring_buffer.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
safe_refcount.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
safe_refcount.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
script_debugger_local.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
script_debugger_local.h First version of Profiler 2016-05-21 21:18:16 -03:00
script_debugger_remote.cpp Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
script_debugger_remote.h Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
script_language.cpp -Fix crashes with thread_exit() 2016-06-26 10:54:45 -03:00
script_language.h Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
SCsub
self_list.h
set.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
simple_type.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
sort.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
string_db.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
string_db.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
translation.cpp Added translation support to Godot 2016-05-27 19:58:28 -03:00
translation.h Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
typedefs.h Cleaner way to enable ptrcall 2016-06-26 11:59:25 -03:00
ucaps.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
undo_redo.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
undo_redo.h
ustring.cpp Merge pull request #5380 from vnen/string-canvasitem-docs 2016-06-24 21:16:20 +02:00
ustring.h Add sha256_buffer() function to String 2016-06-23 13:59:23 -03:00
variant_call.cpp Expose *Array.invert() to script 2016-06-25 14:16:28 -03:00
variant_construct_string.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
variant_op.cpp Expose missing Quaternion operators. 2016-06-21 23:26:38 +02:00
variant_parser.cpp Add quotes to .tscn keys, solves #4366 2016-06-20 18:41:59 -03:00
variant_parser.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
variant.cpp Prettier str() for arrays 2016-07-02 15:54:37 +02:00
variant.h Property reporty base type when a function fails, fixes #4581 probably also closes other issues 2016-06-20 01:15:02 -03:00
vector.h Add 'from' argument to Array.find() 2016-06-10 15:43:07 -03:00
vmap.h
vset.h