mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
19 lines
1.1 KiB
XML
19 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AnimationNodeAdd3" inherits="AnimationNodeSync" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Blends two of three animations additively inside of an [AnimationNodeBlendTree].
|
|
</brief_description>
|
|
<description>
|
|
A resource to add to an [AnimationNodeBlendTree]. Blends two animations out of three additively out of three based on the amounmt value.
|
|
This animation node has three inputs:
|
|
- The base animation to add to
|
|
- A "-add" animation to blend with when the blend amount is negative
|
|
- A "+add" animation to blend with when the blend amount is positive
|
|
If the absolute value of the amount is greater than [code]1.0[/code], the animation connected to "in" port is blended with the amplified animation connected to "-add"/"+add" port.
|
|
</description>
|
|
<tutorials>
|
|
<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
|
|
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
|
|
</tutorials>
|
|
</class>
|