godot/platform
Leon Krause 96f907c023 Accept non-default main packs in engine.js startGame()
Allows using startGame() with main packs exported as .zip, but also any
other custom extension, for example if a web game host does not allow
the .pck filename extension.
2018-05-10 15:08:19 +02:00
..
android Merge pull request #18726 from volzhs/remove-legacy 2018-05-08 23:49:37 +02:00
haiku Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
iphone Resume audio on iOS after phone call or alarm 2018-05-07 15:48:46 +07:00
javascript Accept non-default main packs in engine.js startGame() 2018-05-10 15:08:19 +02:00
osx Merge pull request #14622 from bruvzg/non-rectangular-windows 2018-05-08 16:44:35 +02:00
server SCons: Fix linking system pcre2 on server platform 2018-03-04 13:46:54 +01:00
uwp For uwp the ARM architecture needs to be in lower case 2018-05-09 01:16:05 +02:00
windows Merge pull request #14622 from bruvzg/non-rectangular-windows 2018-05-08 16:44:35 +02:00
x11 Merge pull request #14622 from bruvzg/non-rectangular-windows 2018-05-08 16:44:35 +02:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Properly closing all files in Python code 2018-03-11 14:55:50 +01:00