mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
24 lines
884 B
XML
24 lines
884 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="PointLight2D" inherits="Light2D" version="4.0">
|
|
<brief_description>
|
|
</brief_description>
|
|
<description>
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="height" type="float" setter="set_height" getter="get_height" default="0.0">
|
|
The height of the light. Used with 2D normal mapping.
|
|
</member>
|
|
<member name="offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset" default="Vector2(0, 0)">
|
|
The offset of the light's [member texture].
|
|
</member>
|
|
<member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
|
|
[Texture2D] used for the light's appearance.
|
|
</member>
|
|
<member name="texture_scale" type="float" setter="set_texture_scale" getter="get_texture_scale" default="1.0">
|
|
The [member texture]'s scale factor.
|
|
</member>
|
|
</members>
|
|
</class>
|