mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
12 lines
474 B
XML
12 lines
474 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeVectorLen" inherits="VisualShaderNodeVectorBase" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Returns the length of a [Vector3] within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
Translated to [code]length(p0)[/code] in the shader language.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|