godot/scene/3d
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
..
area_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_stream_player_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_stream_player_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
baked_lightmap.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
baked_lightmap.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
bone_attachment_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
bone_attachment_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_object_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_object_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_shape_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
decal.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
decal.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gi_probe.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gi_probe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
immediate_geometry_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
immediate_geometry_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmap_probe.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmap_probe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
listener_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
listener_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_instance_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_instance_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_obstacle_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_obstacle_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_region_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_region_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_body_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_body_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_joint_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_joint_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
position_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
position_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ray_cast_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ray_cast_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
reflection_probe.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
reflection_probe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
remote_transform_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
remote_transform_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
skeleton_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_ik_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_ik_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
soft_body_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
soft_body_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
spring_arm_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
spring_arm_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vehicle_body_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vehicle_body_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
velocity_tracker_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
velocity_tracker_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visibility_notifier_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visibility_notifier_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visual_instance_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visual_instance_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
voxelizer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
voxelizer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
world_environment.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
world_environment.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_nodes.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_nodes.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00