godot/scene
2018-08-16 14:36:38 +02:00
..
2d Lift 1440 limit in rotation_degrees hint range 2018-08-16 14:36:38 +02:00
3d Expose PhysicalBone::get_bone_id() to c#/gdscript 2018-08-12 19:29:51 +01:00
animation Merge pull request #20665 from SaracenOne/animation_tree_control 2018-08-14 15:54:20 +02:00
audio Improved stream paused fade code 2018-07-09 21:58:33 -03:00
gui PopupMenu item_pressed is sent before checking hide flags. 2018-08-16 07:22:18 +02:00
main Lift 1440 limit in rotation_degrees hint range 2018-08-16 14:36:38 +02:00
resources Attempting to workaround the problem present in #20904, let me know if it works. 2018-08-15 13:24:52 -03:00
register_scene_types.cpp Added proper import support for 3D and Array textures 2018-08-06 14:56:06 -03:00
register_scene_types.h
scene_string_names.cpp Expose _clips_input as a virtual function, closes #15358 2018-07-29 12:48:17 -03:00
scene_string_names.h Expose _clips_input as a virtual function, closes #15358 2018-07-29 12:48:17 -03:00
SCsub