godot/editor
Rémi Verschelde 91ed678708
Merge pull request #17247 from poke1024/canvas-select-prio
In CanvasItemEditor, prioritize selected items when dragging
2018-03-05 21:07:22 +01:00
..
collada
doc Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
fileserver
icons Add a split editor to polygon 2D UV editor, moving an inch closer to adding support for in the future 2018-02-25 12:07:13 -03:00
import Fix typos with codespell 2018-02-21 19:46:06 +01:00
plugins In CanvasItemEditor, prioritize selected items 2018-03-05 19:09:59 +01:00
translations i18n: Sync translation templates with 3.0 source 2018-03-03 10:58:51 +01:00
animation_editor.cpp AnimationEditor: fix time indicator offset 2018-02-22 20:51:28 +07:00
animation_editor.h
array_property_edit.cpp
array_property_edit.h
code_editor.cpp Merge pull request #16241 from Chaosus/zoomlabel 2018-02-19 21:35:11 +01:00
code_editor.h Merge pull request #16241 from Chaosus/zoomlabel 2018-02-19 21:35:11 +01:00
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Fix new Node dialog Create button behavior 2018-03-04 23:27:18 +01:00
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
dictionary_property_edit.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_audio_buses.cpp Fix various valgrind reported uninitialized variable uses 2018-02-28 21:55:13 +01:00
editor_audio_buses.h
editor_autoload_settings.cpp Merge pull request #16709 from willnationsdev/autoload-edit 2018-02-19 22:04:42 +01:00
editor_autoload_settings.h Merge pull request #16709 from willnationsdev/autoload-edit 2018-02-19 22:04:42 +01:00
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Merge pull request #16957 from akien-mga/version-macros 2018-02-24 01:20:50 +01:00
editor_export.h
editor_file_dialog.cpp Icons update 2018-02-21 19:05:50 -06:00
editor_file_dialog.h
editor_file_system.cpp
editor_file_system.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp Fix for a possible compile error under OS X 2018-02-14 19:48:35 -03:00
editor_help.h Fix for a possible compile error under OS X 2018-02-14 19:48:35 -03:00
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp 2D Skeletons WORK IN PROGRESS 2018-02-21 17:24:00 -03:00
editor_node.h Added an auto quit and auto build flag to the command line options. 2018-02-19 16:22:55 -05:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp Remove unused variable from plugin settings update 2018-02-13 18:33:51 -02:00
editor_plugin_settings.h
editor_plugin.cpp Enable EditorPlugin to add/remove autoloads 2018-02-14 20:15:57 -06:00
editor_plugin.h Enable EditorPlugin to add/remove autoloads 2018-02-14 20:15:57 -06:00
editor_profiler.cpp
editor_profiler.h
editor_resource_preview.cpp Clean up some bad words from code comments 2018-02-17 16:00:39 +03:00
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp Merge pull request #15399 from poke1024/load-one-translation 2018-02-14 17:04:44 +01:00
editor_settings.h Merge pull request #15399 from poke1024/load-one-translation 2018-02-14 17:04:44 +01:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Fix for a possible crash when a custom theme is not loaded properly 2018-03-03 20:47:57 -03:00
editor_themes.h
export_template_manager.cpp Fix version.txt validation logic for export templates .tpz 2018-02-25 15:24:33 +01:00
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Fixing folder/file case sensitive renaming issue 2018-02-19 21:46:58 +01:00
filesystem_dock.h Merge pull request #15379 from ianb96/delete_key_fix 2018-02-14 17:06:31 +01:00
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp skip demo download prompt if ssl is unavailable 2018-03-05 17:08:39 +01:00
project_manager.h Add show path button to project manager 2018-02-19 21:56:28 +01:00
project_settings_editor.cpp
project_settings_editor.h Enable EditorPlugin to add/remove autoloads 2018-02-14 20:15:57 -06:00
property_editor.cpp Merge pull request #15505 from YeldhamDev/type_icons 2018-02-14 16:58:22 +01:00
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
scene_tree_dock.h Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
scene_tree_editor.cpp Draw relationship line on scene tree dock if option is on 2018-02-20 22:26:40 +09:00
scene_tree_editor.h Merge pull request #15235 from sersoong/master-batchtoggle 2018-02-18 17:20:15 +01:00
script_create_dialog.cpp Godot now allows built-in irrespective of the filepath. 2018-02-21 14:47:23 +05:30
script_create_dialog.h
script_editor_debugger.cpp only show information we have in stacktrace 2018-02-24 21:18:57 +01:00
script_editor_debugger.h Fix #16543 (add button to copy error from debugger) 2018-02-14 14:53:20 +03:00
SCsub
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp
spatial_editor_gizmos.h