godot/modules/mono/editor
Yuri Sizov 95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
..
Godot.NET.Sdk fix: use correct number in GD0103 link 2023-12-27 20:30:59 +09:00
GodotTools Merge pull request #86454 from Repiteo/c#-upgrade-TFMs 2024-01-11 17:37:19 +01:00
script_templates
bindings_generator.cpp Implement function to throw on null pointers 2023-12-17 08:52:20 -06:00
bindings_generator.h Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb 2023-09-26 13:44:52 +02:00
code_completion.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
code_completion.h
editor_internal_calls.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_internal_calls.h
hostfxr_resolver.cpp C#: Hide hostfxr not found error 2023-09-15 14:12:01 +02:00
hostfxr_resolver.h
semver.cpp
semver.h