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animation_blend_space_1d.cpp
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Refactor process of AnimationTree for end of animation
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2022-11-22 18:12:45 +09:00 |
animation_blend_space_1d.h
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Refactor process of AnimationTree for end of animation
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2022-11-22 18:12:45 +09:00 |
animation_blend_space_2d.cpp
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Refactor process of AnimationTree for end of animation
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2022-11-22 18:12:45 +09:00 |
animation_blend_space_2d.h
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Refactor process of AnimationTree for end of animation
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2022-11-22 18:12:45 +09:00 |
animation_blend_tree.cpp
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Fixed a bug where negative Blend values were being discarded
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2022-12-20 03:41:57 +09:00 |
animation_blend_tree.h
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Refactor process of AnimationTree for end of animation
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2022-11-22 18:12:45 +09:00 |
animation_node_state_machine.cpp
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Fix StateMachine cannot connect nodes bug
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2022-12-21 06:30:33 +09:00 |
animation_node_state_machine.h
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Refactor process of AnimationTree for end of animation
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2022-11-22 18:12:45 +09:00 |
animation_player.cpp
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Fix seeking process order to retrieve key correctly for AnimationTrack
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2022-12-12 06:27:26 +09:00 |
animation_player.h
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Change init for cache_update_size & add pointer animation player
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2022-12-07 22:34:41 +09:00 |
animation_tree.cpp
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Add null checks to AnimationTreeEditors and _clear_editors()
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2022-12-13 03:06:51 +09:00 |
animation_tree.h
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Refactor process of animation to retrive keys more exactly
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2022-12-01 22:07:47 +09:00 |
easing_equations.h
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Style: Cleanup header guards for consistency
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2022-09-26 13:51:17 +02:00 |
root_motion_view.cpp
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Fix broken root motion scale and refactor API
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2022-11-26 17:26:10 +09:00 |
root_motion_view.h
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SCsub
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tween.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
tween.h
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Change time parameters and variables to double type
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2022-09-26 13:52:54 -05:00 |