Go to file
Rémi Verschelde 9591e587fe
Merge pull request #26022 from lupoDharkael/create-script
Add class tree selection to script inheritance selection
2019-04-30 13:43:53 +02:00
core Merge pull request #27294 from lupoDharkael/rect2i 2019-04-30 11:46:40 +02:00
doc Merge pull request #27656 from Calinou/doc-lineedit-keybindings 2019-04-30 11:14:03 +02:00
drivers Merge pull request #28431 from SouzaGuilherme/master 2019-04-29 16:55:36 +02:00
editor Merge pull request #26022 from lupoDharkael/create-script 2019-04-30 13:43:53 +02:00
main [Input] Release keys/actions pressed if window loses focus 2019-04-27 12:05:12 -03:00
misc dist: Rename Linux mime type to follow system convention 2019-04-03 13:24:28 +02:00
modules Merge pull request #26051 from 20kdc/videofix 2019-04-30 13:38:44 +02:00
platform Merge pull request #26977 from bruvzg/fix_x11_window_pos 2019-04-30 12:07:09 +02:00
scene Merge pull request #26053 from qarmin/back_scroll_to_start 2019-04-30 13:35:45 +02:00
servers Merge pull request #27007 from BastiaanOlij/arvr_notifications 2019-04-30 12:05:46 +02:00
thirdparty Merge pull request #26051 from 20kdc/videofix 2019-04-30 13:38:44 +02:00
.appveyor.yml
.clang-format
.editorconfig
.gitattributes
.gitignore Update .gitignore 2019-04-25 19:35:41 +02:00
.mailmap Update AUTHORS and DONORS list 2019-03-05 11:21:52 +01:00
.travis.yml Enable warnings=extra on clang and GCC testers. 2019-04-02 17:14:47 +02:00
AUTHORS.md Update AUTHORS and DONORS list 2019-04-07 21:47:15 +02:00
CHANGELOG.md Bump version to 3.1-stable \o/ 2019-03-13 17:16:00 +01:00
CODEOWNERS Drop RtAudio driver on Windows 2019-02-20 13:47:01 +01:00
compat.py
CONTRIBUTING.md Minor English fix 2019-04-06 18:45:02 -04:00
COPYRIGHT.txt libpng: Update to upstream 1.6.37 2019-04-26 10:37:22 +02:00
DONORS.md Update AUTHORS and DONORS list 2019-04-07 21:47:15 +02:00
gles_builders.py
icon.png
icon.svg
ISSUE_TEMPLATE.md
LICENSE.txt
LOGO_LICENSE.md
logo.png
logo.svg
methods.py SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS 2019-04-24 16:57:58 +02:00
platform_methods.py
README.md Replace 3.0 screenshot by new one from TPS demo 2019-04-08 14:07:13 +02:00
SConstruct SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS 2019-04-24 16:57:58 +02:00
version.py Bump version to 3.2-dev 2019-03-13 18:43:13 +01:00

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

Travis Build Status AppVeyor Build Status Code Triagers Badge