godot/core/string
2023-02-11 13:21:57 +08:00
..
char_range.inc
char_utils.h
locales.h
node_path.cpp Remove unused has_slashes from NodePath 2023-02-01 11:32:39 -06:00
node_path.h Remove unused has_slashes from NodePath 2023-02-01 11:32:39 -06:00
optimized_translation.cpp
optimized_translation.h
print_string.cpp
print_string.h
SCsub
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp StringName: fix returning dangling data from char constructor. 2023-02-06 07:16:55 -08:00
string_name.h
translation_po.cpp Don't warn when using TTRN() in a language without plurals 2023-02-11 13:21:57 +08:00
translation_po.h
translation.cpp Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
translation.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
ucaps.h
ustring.cpp Fix String.split() with empty string and delimeter 2023-02-02 01:34:11 +01:00
ustring.h Handle gltf binary 2023-01-27 02:02:02 -08:00