godot/doc/classes/Position2D.xml
Hugo Locurcio f7f6115f76
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00

16 lines
540 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Position2D" inherits="Node2D" category="Core" version="3.2">
<brief_description>
Generic 2D position hint for editing.
</brief_description>
<description>
Generic 2D position hint for editing. It's just like a plain [Node2D], but it displays as a cross in the 2D editor at all times. You can set cross' visual size by using the gizmo in the 2D editor while the node is selected.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>