godot/modules/interactive_music
Thaddeus Crews eb5103093c
Merge pull request #99327 from colinator27/sync-bar-beats
Implement `AudioStreamSynchronized::get_bar_beats()`, fix division by zero
2024-12-05 14:12:26 -06:00
..
doc_classes Fix many untagged true/false/null in the documentation 2024-11-10 11:26:39 +01:00
editor Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
audio_stream_interactive.cpp Implement get_bar_beats() for AudioStreamSynchronized, fix division by zero 2024-11-16 11:44:53 -05:00
audio_stream_interactive.h fix fade_beats defined as int in audio_stream_interactive.h 2024-11-13 19:51:38 +02:00
audio_stream_playlist.cpp Fix new stream types mix() not returning 0 when inactive 2024-07-18 11:18:38 -04:00
audio_stream_playlist.h
audio_stream_synchronized.cpp Implement get_bar_beats() for AudioStreamSynchronized, fix division by zero 2024-11-16 11:44:53 -05:00
audio_stream_synchronized.h Implement get_bar_beats() for AudioStreamSynchronized, fix division by zero 2024-11-16 11:44:53 -05:00
config.py
register_types.cpp [Audio] Prevent crash in interactive playback 2024-07-17 18:58:36 +02:00
register_types.h
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00