godot/modules
Dario 94c60ae556 Fix trace_ray() function in the lightmapper missing hits with large triangles.
The DDA traversal had a conceptual error where it did an early termination of the search if it hit a triangle, but it didn't check if the hit position was inside the bounds of the cell being traversed. This can aid to fix light leaks such as the ones found in issue #75440.
2023-10-09 09:44:40 -03:00
..
astcenc
basis_universal
bmp Fix some typos in source. 2023-10-04 19:55:11 +09:00
camera
csg
cvtt
dds
enet
etcpak
freetype
gdscript GDScript: Replace ptrcalls on MethodBind to validated calls 2023-10-06 11:15:44 -03:00
glslang
gltf Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
gridmap
hdr
jpg
jsonrpc
ktx
lightmapper_rd Fix trace_ray() function in the lightmapper missing hits with large triangles. 2023-10-09 09:44:40 -03:00
mbedtls
meshoptimizer
minimp3 Add build option for MP1/MP2 audio format support. 2023-09-30 21:46:59 +02:00
mobile_vr
mono Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
msdfgen
multiplayer
navigation Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
noise
ogg
openxr Merge pull request #82752 from decacis/openxr_swapchain_error 2023-10-06 12:52:52 +02:00
raycast
regex
squish
svg ThorVG: update to v0.11.0 release. 2023-09-29 19:50:19 +02:00
text_server_adv Merge pull request #82475 from bruvzg/ts_spacing_var 2023-10-03 17:23:43 +02:00
text_server_fb Merge pull request #82475 from bruvzg/ts_spacing_var 2023-10-03 17:23:43 +02:00
tga
theora
tinyexr
upnp
vhacd
vorbis
webp
webrtc
websocket
webxr
xatlas_unwrap
zip
modules_builders.py
register_module_types.h
SCsub