godot/scene/2d
Rémi Verschelde 94c34ff890 i18n: Proofreading of all strings
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00
..
animated_sprite.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
animated_sprite.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
area_2d.cpp classref: Fixed return types in Area and Area2D (#4635) 2016-05-12 17:03:15 +02:00
area_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
back_buffer_copy.cpp Tiny typo 2015-06-24 23:24:44 +02:00
back_buffer_copy.h compile fix 2015-06-24 18:34:31 -03:00
camera_2d.cpp Fix continious update with Camera2D 2016-04-23 15:27:32 +03:00
camera_2d.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
canvas_item.cpp Fix wrong return and argument types in documentation 2016-05-04 15:35:09 +02:00
canvas_item.h -Take in consideration canvas layers for GUI input 2016-01-24 10:57:42 -03:00
canvas_modulate.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
canvas_modulate.h CanvasModulate: fix build issue with GCC 2016-05-17 23:47:26 +02:00
collision_object_2d.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
collision_object_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
collision_polygon_2d.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
collision_polygon_2d.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
collision_shape_2d.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
collision_shape_2d.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
joints_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
joints_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
light_2d.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
light_2d.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
light_occluder_2d.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
light_occluder_2d.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
navigation2d.cpp -leftover debug code was causing a crash in navigation 2d, removed it and fixes #3374 2016-01-22 19:49:05 -03:00
navigation2d.h -fixes to navigation, so edge-merging is more flexible on conflict 2015-06-01 19:42:34 -03:00
navigation_polygon.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
navigation_polygon.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
node_2d_singleton.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
node_2d_singleton.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
node_2d.cpp Rotation APIs: Better exposure for degrees methods 2016-05-06 23:38:08 +02:00
node_2d.h Rotation APIs: Better exposure for degrees methods 2016-05-06 23:38:08 +02:00
parallax_background.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
parallax_background.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
parallax_layer.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
parallax_layer.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
particles_2d.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
particles_2d.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
path_2d.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
path_2d.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
path_texture.cpp Polygon2D 2014-07-07 17:44:21 -03:00
path_texture.h Polygon2D 2014-07-07 17:44:21 -03:00
physics_body_2d.cpp RigidBody2D (add_force, set_inertia): new methods. 2016-04-26 08:15:15 -04:00
physics_body_2d.h RigidBody2D (add_force, set_inertia): new methods. 2016-04-26 08:15:15 -04:00
polygon_2d.cpp -fix forced texture repeat in Polygon2D, now depends on texture. 2015-04-28 22:05:01 -03:00
polygon_2d.h -fix forced texture repeat in Polygon2D, now depends on texture. 2015-04-28 22:05:01 -03:00
position_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
position_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
ray_cast_2d.cpp Fix RayCast not updating when debugging collissions 2016-04-07 13:30:40 +02:00
ray_cast_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
remote_transform_2d.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
remote_transform_2d.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
sample_player_2d.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
sample_player_2d.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
screen_button.cpp fix: TouchScreenButton should stop propagating action when button is removed from scene 2016-01-10 10:36:43 -03:00
screen_button.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
sound_player_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sound_player_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sprite.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
sprite.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
tile_map.cpp Fix issues with tilemap covering child nodes and old quadrants 2016-03-18 18:57:26 +02:00
tile_map.h Added get_cellv() method to TileMap 2016-02-06 13:48:41 +01:00
visibility_notifier_2d.cpp fix compile failure when tools=no 2016-05-18 14:29:53 +09:00
visibility_notifier_2d.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
y_sort.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
y_sort.h Huge Amount of BugFix 2014-10-03 00:10:51 -03:00