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GodotSharp
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C#: Replace uses of old Configuration and update old csprojs
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2020-03-14 19:01:29 +01:00 |
arguments_vector.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
base_object_glue.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
base_object_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collections_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collections_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
gd_glue.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
gd_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
glue_header.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
nodepath_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
nodepath_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rid_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rid_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
string_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
string_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |