godot/doc/classes/EditorSceneFormatImporter.xml
reduz cd2a499084 Add path to functions that return iporter options
-Allows displaying custom options for specific file format variants
-Added support for scene format import to retrieve custom options

This PR is necessary for #54886 to be implemented properly.
2021-11-14 14:06:10 -03:00

82 lines
2.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSceneFormatImporter" inherits="RefCounted" version="4.0">
<brief_description>
Imports scenes from third-parties' 3D files.
</brief_description>
<description>
[EditorSceneFormatImporter] allows to define an importer script for a third-party 3D format.
To use [EditorSceneFormatImporter], register it using the [method EditorPlugin.add_scene_format_importer_plugin] method first.
</description>
<tutorials>
</tutorials>
<methods>
<method name="_get_extensions" qualifiers="virtual const">
<return type="PackedStringArray" />
<description>
</description>
</method>
<method name="_get_import_flags" qualifiers="virtual const">
<return type="int" />
<description>
</description>
</method>
<method name="_get_import_options" qualifiers="virtual">
<return type="void" />
<argument index="0" name="path" type="String" />
<description>
</description>
</method>
<method name="_get_option_visibility" qualifiers="virtual const">
<return type="Variant" />
<argument index="0" name="path" type="String" />
<argument index="1" name="option" type="String" />
<description>
</description>
</method>
<method name="_import_animation" qualifiers="virtual">
<return type="Animation" />
<argument index="0" name="path" type="String" />
<argument index="1" name="flags" type="int" />
<argument index="2" name="bake_fps" type="int" />
<description>
</description>
</method>
<method name="_import_scene" qualifiers="virtual">
<return type="Object" />
<argument index="0" name="path" type="String" />
<argument index="1" name="flags" type="int" />
<argument index="2" name="bake_fps" type="int" />
<description>
</description>
</method>
<method name="import_animation_from_other_importer">
<return type="Animation" />
<argument index="0" name="path" type="String" />
<argument index="1" name="flags" type="int" />
<argument index="2" name="bake_fps" type="int" />
<description>
</description>
</method>
<method name="import_scene_from_other_importer">
<return type="Node" />
<argument index="0" name="path" type="String" />
<argument index="1" name="flags" type="int" />
<argument index="2" name="bake_fps" type="int" />
<description>
</description>
</method>
</methods>
<constants>
<constant name="IMPORT_SCENE" value="1">
</constant>
<constant name="IMPORT_ANIMATION" value="2">
</constant>
<constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="4">
</constant>
<constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="8">
</constant>
<constant name="IMPORT_USE_NAMED_SKIN_BINDS" value="16">
</constant>
</constants>
</class>