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f999f52f0a
Adds a FramebufferCache singletion that operates the same way as UniformSetCache. Allows creating framebuffers on the fly (and keep them cached if re-requested) such as: ```C++ RID fb = FramebufferCache::get_singleton()->get_cache(texture1,texture2); ``` |
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.. | ||
bin_sorted_array.h | ||
command_queue_mt.cpp | ||
command_queue_mt.h | ||
cowdata.h | ||
hash_map.h | ||
hash_set.h | ||
hashfuncs.h | ||
list.h | ||
local_vector.h | ||
lru.h | ||
oa_hash_map.h | ||
paged_allocator.h | ||
paged_array.h | ||
pair.h | ||
pass_func.h | ||
pooled_list.h | ||
rb_map.h | ||
rb_set.h | ||
rid_owner.cpp | ||
rid_owner.h | ||
rid.h | ||
ring_buffer.h | ||
safe_list.h | ||
safe_refcount.h | ||
SCsub | ||
search_array.h | ||
self_list.h | ||
simple_type.h | ||
sort_array.h | ||
vector.h | ||
vmap.h | ||
vset.h |