..
area_3d.cpp
Prevent mapping areas with invalid IDs for Area2D/3D
2023-12-18 16:02:46 +01:00
area_3d.h
Clear monitoring in Area*
when its space changes to invalid
2023-12-15 20:54:54 +01:00
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.cpp
Fix AudioStreamPlayer3D autoplay and internal notifications
2024-01-30 00:56:12 -06:00
audio_stream_player_3d.h
Add AudioStreamPlayerInternal to unify stream players
2024-01-17 13:12:02 +01:00
bone_attachment_3d.cpp
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
bone_attachment_3d.h
Reimport bone attachment fixes:
2023-10-27 20:34:01 +01:00
camera_3d.cpp
Prevent Camera3D.current from being set to true automatically in the editor.
2023-12-01 02:48:53 -07:00
camera_3d.h
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
collision_object_3d.cpp
Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions
2024-01-17 10:43:16 +08:00
collision_object_3d.h
Clear monitoring in Area*
when its space changes to invalid
2023-12-15 20:54:54 +01:00
collision_polygon_3d.cpp
collision_polygon_3d.h
collision_shape_3d.cpp
Add warning for using concave shape on CharacterBody3D
2024-01-04 09:33:01 -05:00
collision_shape_3d.h
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
cpu_particles_3d.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
cpu_particles_3d.h
Add finished
signal to CPUParticles
2023-07-12 13:45:02 +02:00
decal.cpp
Change dropdown type filter to Texture2D in certain nodes
2023-10-28 17:39:47 +02:00
decal.h
fog_volume.cpp
fog_volume.h
gpu_particles_3d.cpp
Make ShaderMaterial always the last option in inspector resource dropdowns
2024-02-05 21:49:17 +01:00
gpu_particles_3d.h
Only update particle velocity when it changes
2023-12-23 18:04:24 +01:00
gpu_particles_collision_3d.cpp
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp
Fix unit suffixes for Generic6DOFJoint
2023-10-20 13:33:34 +02:00
joint_3d.h
Expose the get_rid method of Joint2D and Joint3D
2023-08-27 00:34:47 +03:00
label_3d.cpp
[TextServer] Do not draw non-visual characters.
2023-12-12 12:17:10 +02:00
label_3d.h
light_3d.cpp
Remove GI methods in parentheses from light baking options
2023-11-22 08:42:40 -06:00
light_3d.h
lightmap_gi.cpp
Add GLES3 infrastructure for lightmap baking in the compatibility backend
2024-01-24 17:13:30 -08:00
lightmap_gi.h
Add texel_scale property to LightmapGI
2024-01-04 16:24:19 +01:00
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper.
2023-10-13 14:33:55 -03:00
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp
Fill remaining global scope constant descriptions
2023-11-13 15:17:10 +01:00
mesh_instance_3d.h
multimesh_instance_3d.cpp
Fix VoxelGI MultiMesh and CSG mesh baking
2023-10-25 16:37:47 +03:00
multimesh_instance_3d.h
Fix VoxelGI MultiMesh and CSG mesh baking
2023-10-25 16:37:47 +03:00
navigation_agent_3d.cpp
Add getters to navigation servers
2023-12-19 19:51:49 +01:00
navigation_agent_3d.h
Make target_desired_distance affect the navigation of NavigationAgent2D/3D
2023-11-29 23:48:54 +09:00
navigation_link_3d.cpp
Fix missing NavigationLink property updates in constructor
2023-10-23 01:43:55 +02:00
navigation_link_3d.h
Fix missing NavigationLink property updates in constructor
2023-10-23 01:43:55 +02:00
navigation_obstacle_3d.cpp
Fix missing NavigationObstacle property updates in constructor
2023-10-23 05:10:58 +02:00
navigation_obstacle_3d.h
navigation_region_3d.cpp
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
navigation_region_3d.h
Fix missing NavigationRegion property updates in constructor
2023-12-04 19:50:17 +01:00
node_3d.cpp
Merge pull request #84643 from rsburke4/top-level-problem-fix
2024-02-02 12:01:25 +01:00
node_3d.h
Add global_basis
property to Node3D
2023-08-11 11:41:49 +02:00
occluder_instance_3d.cpp
Extract editor scene tabs into their own component
2023-08-24 12:24:29 +02:00
occluder_instance_3d.h
path_3d.cpp
Improve Curve3D Debug Drawing
2023-10-21 11:56:05 +02:00
path_3d.h
physics_body_3d.cpp
Fix crash with PhysicsBody2D/3D::get_gravity
with invalid state
2024-02-05 16:40:49 +01:00
physics_body_3d.h
Expose a method to get gravity for any physics body
2024-01-30 23:57:38 -06:00
ray_cast_3d.cpp
Make 3D editor gizmos and debug shapes ignore fog
2023-09-27 00:54:57 +02:00
ray_cast_3d.h
Add ability to get barycentric coordinates from ray
2023-08-02 15:16:44 -05:00
reflection_probe.cpp
Add a reflection mask to the reflection probes.
2024-01-20 08:07:31 +01:00
reflection_probe.h
Add a reflection mask to the reflection probes.
2024-01-20 08:07:31 +01:00
remote_transform_3d.cpp
Remove unnecessary this->
expressions
2024-01-29 09:59:18 +01:00
remote_transform_3d.h
SCsub
shape_cast_3d.cpp
Make 3D editor gizmos and debug shapes ignore fog
2023-09-27 00:54:57 +02:00
shape_cast_3d.h
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
skeleton_3d.cpp
Merge pull request #87050 from nikitalita/convert-3.x-skeletons
2024-01-22 20:38:51 +01:00
skeleton_3d.h
skeleton_ik_3d.cpp
Make SkeletonIk3D node usable
2023-09-28 07:38:50 +03:00
skeleton_ik_3d.h
soft_body_3d.cpp
Fix error when pinning soft body point without attachment
2024-01-23 16:37:48 +01:00
soft_body_3d.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
spring_arm_3d.cpp
spring_arm_3d.h
sprite_3d.cpp
Merge pull request #86733 from Mickeon/autocompletion-more-animated-sprite
2024-01-03 10:15:01 +01:00
sprite_3d.h
Make gizmo plugin handle SpriteBase3D instead of Sprite3D
2023-10-06 11:03:44 +02:00
vehicle_body_3d.cpp
Replace radians
range hint with radians_as_degrees
2023-09-25 08:50:19 +02:00
vehicle_body_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
visual_instance_3d.h
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
voxel_gi.cpp
Fix VoxelGI MultiMesh and CSG mesh baking
2023-10-25 16:37:47 +03:00
voxel_gi.h
Fix VoxelGI CameraAttributes exposure normalization handling
2023-08-28 13:25:34 +03:00
voxelizer.cpp
Fix VoxelGI MultiMesh and CSG mesh baking
2023-10-25 16:37:47 +03:00
voxelizer.h
world_environment.cpp
world_environment.h
xr_nodes.cpp
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
xr_nodes.h
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00