godot/modules/mono
2021-06-17 23:57:00 -04:00
..
build_scripts Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
doc_classes
editor Merge pull request #34668 from aaronfranke/to-string 2021-06-13 11:58:24 +02:00
glue Add Quaternion angle_to method 2021-06-17 23:57:00 -04:00
icons
mono_gd Improve & fix Mono build 2021-06-13 11:21:14 +02:00
utils Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io 2021-06-11 16:51:10 +02:00
__init__.py
.gitignore
class_db_api_json.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
class_db_api_json.h
config.py
csharp_script.cpp Fix slow load/save of scenes with many instances of the same script 2021-06-13 13:32:44 +02:00
csharp_script.h Fix slow load/save of scenes with many instances of the same script 2021-06-13 13:32:44 +02:00
Directory.Build.props Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
godotsharp_defs.h
godotsharp_dirs.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
register_types.cpp
register_types.h
SCsub
SdkPackageVersions.props C#: Fix ScriptPathAttribute generator with none or nested namespaces 2021-03-13 01:04:59 +01:00
signal_awaiter_utils.cpp
signal_awaiter_utils.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00