godot/core/bind
Hugo Locurcio cec7c908ca
Add get_screen_refresh_rate() to OS
This method can be used to get the refresh rate of a given screen.
It is supported on Windows, macOS, Linux, Android and iOS (but not
HTML5).
2022-03-10 22:10:48 +01:00
..
core_bind.cpp Add get_screen_refresh_rate() to OS 2022-03-10 22:10:48 +01:00
core_bind.h Add get_screen_refresh_rate() to OS 2022-03-10 22:10:48 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00