godot/servers
2017-09-11 06:53:34 +01:00
..
arvr
audio Merge pull request #10846 from hpvb/fix-sign-compare 2017-09-01 21:52:55 +02:00
physics -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 2017-09-03 14:54:15 -03:00
physics_2d Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
visual Several fixes to directional shadows, closes #10926 2017-09-07 18:00:47 -03:00
arvr_server.cpp
arvr_server.h
audio_server.cpp Corrections to audio buffer size calculations 2017-09-01 11:12:13 -03:00
audio_server.h Corrections to audio buffer size calculations 2017-09-01 11:12:13 -03:00
physics_2d_server.cpp
physics_2d_server.h
physics_server.cpp Fix typo 'inetria' to 'inertia' 2017-09-01 01:32:29 +07:00
physics_server.h
register_server_types.cpp
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp Script access to formatted arrays and blend_arrays in meshes. 2017-09-11 06:53:34 +01:00
visual_server.h Script access to formatted arrays and blend_arrays in meshes. 2017-09-11 06:53:34 +01:00