godot/scene
Markus Sauermann 28af870750 Code simplifications found by cppcheck
They are based on:
- Boolean arithmetic simplifications
- setting variables that are not accessed
- constant variables
2022-11-21 08:43:36 +01:00
..
2d Merge pull request #68886 from timothyqiu/motion-distance 2022-11-20 11:43:32 +01:00
3d Merge pull request #68886 from timothyqiu/motion-distance 2022-11-20 11:43:32 +01:00
animation Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
audio
debugger Merge pull request #68709 from MewPurPur/instance-begone-part3 2022-11-16 14:41:42 +01:00
gui Code simplifications found by cppcheck 2022-11-21 08:43:36 +01:00
main [Net] Fix HTTPRequest gzip with high compression ratio. 2022-11-20 22:41:14 +01:00
resources Code simplifications found by cppcheck 2022-11-21 08:43:36 +01:00
theme
property_utils.cpp
property_utils.h Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
register_scene_types.cpp Add a node compatibility handler for ProximityGroup 2022-11-16 02:31:50 +01:00
register_scene_types.h
scene_string_names.cpp Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
scene_string_names.h Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
SCsub