godot/editor
Juan Linietsky 251433847f -Added new scene conversion to binary on export (disabled by default, please test)
-This method works by directly converting text to binary, so the scene does not need to be loaded and saved
2017-12-15 08:39:26 -03:00
..
collada Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
doc Created internal usage flag to remove non editor properties from doc, closes #13334 2017-12-06 17:16:25 -03:00
fileserver Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
icons Updated icons 2017-12-14 15:49:27 -06:00
import -Add lightmapper 2017-12-14 09:01:27 -03:00
plugins Updated icons 2017-12-14 15:49:27 -06:00
translations i18n: Fix instructions for adding new language 2017-12-04 21:10:19 +01:00
animation_editor.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
animation_editor.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
array_property_edit.cpp
array_property_edit.h
code_editor.cpp Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
code_editor.h Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
connections_dialog.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
connections_dialog.h Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
create_dialog.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
create_dialog.h Fixes random sorting order in Create New Node dialog 2017-11-04 19:01:01 +01:00
dependency_editor.cpp Updated icons 2017-12-14 15:49:27 -06:00
dependency_editor.h Add context menu to editor file dialogs. 2017-12-05 21:05:58 +01:00
dictionary_property_edit.cpp Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
dictionary_property_edit.h Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
doc_code_font.h
doc_font.h
doc_title_font.h
editor_about.cpp Changed EditorAbout's TextEdits to RichTextLabels. 2017-12-01 13:20:10 -02:00
editor_about.h Changed EditorAbout's TextEdits to RichTextLabels. 2017-12-01 13:20:10 -02:00
editor_asset_installer.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
editor_asset_installer.h
editor_audio_buses.cpp Some untranslated UI strings 2017-12-02 16:59:45 +07:00
editor_audio_buses.h Improved audio buses editor 2017-09-25 01:48:57 -05:00
editor_autoload_settings.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
editor_autoload_settings.h
editor_data.cpp Some untranslated UI strings 2017-12-02 16:59:45 +07:00
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp -Added new scene conversion to binary on export (disabled by default, please test) 2017-12-15 08:39:26 -03:00
editor_export.h -Added new scene conversion to binary on export (disabled by default, please test) 2017-12-15 08:39:26 -03:00
editor_file_dialog.cpp Merge pull request #13724 from RayKoopa/editor_file_dialog_context_menu 2017-12-06 23:46:43 +01:00
editor_file_dialog.h Add context menu to editor file dialogs. 2017-12-05 21:05:58 +01:00
editor_file_system.cpp Add context menu to editor file dialogs. 2017-12-05 21:05:58 +01:00
editor_file_system.h Changed reimport logic to also check md5 before reimporting, fixes #13135 2017-11-24 13:39:41 -03:00
editor_fonts.cpp Merge pull request #13222 from Calinou/tweak-editor-help-font-sizes 2017-11-26 21:17:25 +01:00
editor_fonts.h
editor_help.cpp Style: Re-apply clang-format over recent invalid additions 2017-12-10 01:27:02 +01:00
editor_help.h Make "Search Help" more responsive 2017-12-06 23:01:17 +01:00
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp -Added new scene conversion to binary on export (disabled by default, please test) 2017-12-15 08:39:26 -03:00
editor_node.h -Add lightmapper 2017-12-14 09:01:27 -03:00
editor_path.cpp Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
editor_path.h
editor_plugin_settings.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_plugin_settings.h
editor_plugin.cpp Defer the scan filesystem call when adding import plugins 2017-12-09 14:59:01 -02:00
editor_plugin.h Style: Re-apply clang-format over recent invalid additions 2017-12-10 01:27:02 +01:00
editor_profiler.cpp Some untranslated UI strings 2017-12-02 16:59:45 +07:00
editor_profiler.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
editor_resource_preview.cpp Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp Fix player window centering on macOS retina screens 2017-12-10 18:28:08 +01:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp Merge pull request #13994 from ISylvox/caret-blink 2017-12-09 15:15:19 +01:00
editor_settings.h Fixed editor settings disappearing (caused by uninitialized variable). 2017-11-29 22:04:41 -06:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Fix CheckButton minimum size 2017-12-11 14:52:32 +09:00
editor_themes.h Fixed theme update and some widgets. 2017-11-11 11:58:30 -06:00
export_template_manager.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
export_template_manager.h -Modules can now add custom version info (added it for Mono) 2017-11-01 23:13:27 -03:00
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Merge pull request #13446 from gad-o/duplicate_file 2017-12-09 16:34:35 +01:00
filesystem_dock.h Merge pull request #13446 from gad-o/duplicate_file 2017-12-09 16:34:35 +01:00
groups_editor.cpp
groups_editor.h
import_dock.cpp Fix not being able to select an editor layout created in another language. 2017-11-26 13:27:48 -02:00
import_dock.h Refresh import options when changing importer 2017-11-13 17:31:00 -02:00
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp Fix not being able to select an editor layout created in another language. 2017-11-26 13:27:48 -02:00
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp -Add lightmapper 2017-12-14 09:01:27 -03:00
progress_dialog.h -Add lightmapper 2017-12-14 09:01:27 -03:00
project_export.cpp Some improvements to file/dir open/save dialogs: 2017-11-27 22:39:36 +01:00
project_export.h Fix file extensions persisting in file dialog after export 2017-11-20 23:20:56 +01:00
project_manager.cpp Style: Apply clang-format again on all files 2017-12-07 08:02:00 +01:00
project_manager.h Ask users to explore official projects when none is loaded. 2017-11-26 15:31:48 -03:00
project_settings_editor.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
project_settings_editor.h ProjectSettings: show error msg in a label instead 2017-10-28 09:35:09 +07:00
property_editor.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
property_editor.h Merge pull request #13958 from jjjuande/fix_revert_button 2017-12-07 00:30:07 +01:00
property_selector.cpp PropertyEditor: Fix display of property doc in tooltip 2017-12-09 22:54:12 +01:00
property_selector.h
pvrtc_compress.cpp Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
pvrtc_compress.h
quick_open.cpp Fixed quick open not showing enties with no search text, issue 11277 2017-09-16 13:14:22 +00:00
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Fix not being able to select an editor layout created in another language. 2017-11-26 13:27:48 -02:00
scene_tree_dock.h Add editor setting to allow keep show local scene tree while debugger start. 2017-11-22 21:53:01 +08:00
scene_tree_editor.cpp Updated icons 2017-12-14 15:49:27 -06:00
scene_tree_editor.h Scene Tree Dock: added ability to deselect items when clicking on empty space 2017-11-26 18:30:48 +03:00
script_create_dialog.cpp Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
script_create_dialog.h Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog 2017-10-24 15:48:58 +02:00
script_editor_debugger.cpp Make auto switch to remote scene tree opt-in 2017-12-04 10:25:35 +01:00
script_editor_debugger.h Add editor setting to allow keep show local scene tree while debugger start. 2017-11-22 21:53:01 +08:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
settings_config_dialog.cpp Some untranslated UI strings 2017-12-02 16:59:45 +07:00
settings_config_dialog.h Separated Editor settings and Scene undo redo stack 2017-10-15 18:17:28 +01:00
spatial_editor_gizmos.cpp Updated icons 2017-12-14 15:49:27 -06:00
spatial_editor_gizmos.h -Add lightmapper 2017-12-14 09:01:27 -03:00