godot/drivers/gles3
Thaddeus Crews 7c015a768f
Merge pull request #99958 from lander-vr/reflection-probe-blend-property
Add Blend Distance property to ReflectionProbe
2024-12-12 16:13:32 -06:00
..
effects Added external camera feed from external plugin on Android 2024-10-30 18:30:28 +01:00
environment
shaders Merge pull request #99958 from lander-vr/reflection-probe-blend-property 2024-12-12 16:13:32 -06:00
storage Merge pull request #99958 from lander-vr/reflection-probe-blend-property 2024-12-12 16:13:32 -06:00
rasterizer_canvas_gles3.cpp Mask out shadows on CanvasItems that don't have a matching item_shadow_mask 2024-11-21 22:15:54 -08:00
rasterizer_canvas_gles3.h Mask out shadows on CanvasItems that don't have a matching item_shadow_mask 2024-11-21 22:15:54 -08:00
rasterizer_gles3.cpp Merge pull request #96705 from elmajime/camera_from_external_feed 2024-11-04 21:51:50 -06:00
rasterizer_gles3.h Merge pull request #96705 from elmajime/camera_from_external_feed 2024-11-04 21:51:50 -06:00
rasterizer_scene_gles3.cpp Merge pull request #99958 from lander-vr/reflection-probe-blend-property 2024-12-12 16:13:32 -06:00
rasterizer_scene_gles3.h Fix Frustum Sky projection translation logic, all pipelines, fixes 63863 2024-11-02 21:34:55 +00:00
SCsub
shader_gles3.cpp
shader_gles3.h