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animation_blend_space_1d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
animation_blend_space_1d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
animation_blend_space_2d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
animation_blend_space_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
animation_blend_tree.cpp
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Fix max limit of AnimationNodeTransition input count in the inspector
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2023-01-21 14:57:36 +09:00 |
animation_blend_tree.h
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Allow AnimationNodes to restart when transitioning to the same state
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2023-01-19 03:10:59 +09:00 |
animation_node_state_machine.cpp
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Add indicator for state machine transition fade progress and position of state transitioning from.
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2023-01-25 10:17:55 +00:00 |
animation_node_state_machine.h
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Add indicator for state machine transition fade progress and position of state transitioning from.
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2023-01-25 10:17:55 +00:00 |
animation_player.cpp
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Merge pull request #71907 from TokageItLab/change-animated-sprite-api
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2023-01-27 10:32:23 +01:00 |
animation_player.h
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Make AnimTree/Player processes adopt to GDVIRTUAL
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2023-01-26 23:22:57 +09:00 |
animation_tree.cpp
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Fix AnimationTree MethodTrack discards all process
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2023-01-27 17:44:25 +09:00 |
animation_tree.h
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Make AnimTree/Player processes adopt to GDVIRTUAL
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2023-01-26 23:22:57 +09:00 |
easing_equations.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
root_motion_view.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
root_motion_view.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
SCsub
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tween.cpp
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Improve empty Tween error message
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2023-01-16 10:30:21 +01:00 |
tween.h
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Improve empty Tween error message
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2023-01-16 10:30:21 +01:00 |