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This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
28 lines
1.2 KiB
XML
28 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeIs" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A boolean comparison operator to be used within the visual shader graph.
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</brief_description>
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<description>
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Returns the boolean result of the comparison between [code]INF[/code] or [code]NaN[/code] and a scalar parameter.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeIs.Function" default="0">
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The comparison function. See [enum Function] for options.
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</member>
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</members>
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<constants>
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<constant name="FUNC_IS_INF" value="0" enum="Function">
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Comparison with [code]INF[/code] (Infinity).
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</constant>
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<constant name="FUNC_IS_NAN" value="1" enum="Function">
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Comparison with [code]NaN[/code] (Not a Number; denotes invalid numeric results, e.g. division by zero).
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</constant>
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<constant name="FUNC_MAX" value="2" enum="Function">
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Represents the size of the [enum Function] enum.
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</constant>
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</constants>
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</class>
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