godot/scene/resources
Rémi Verschelde 9144457484
Merge pull request #84103 from QbieShay/qbe/fix-turbulence
Fix turbulence post rework
2023-10-28 21:40:15 +02:00
..
animated_texture.cpp
animated_texture.h
animation_library.cpp
animation_library.h
animation.cpp Replace sanity with safety for checks 2023-10-08 16:22:24 +02:00
animation.h
atlas_texture.cpp
atlas_texture.h
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
bit_map.h
bone_map.cpp Fix invalid return from some _get/_set 2023-10-27 15:49:19 +02:00
bone_map.h
box_shape_3d.cpp
box_shape_3d.h
camera_attributes.cpp
camera_attributes.h
camera_texture.cpp
camera_texture.h
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
circle_shape_2d.cpp
circle_shape_2d.h
compressed_texture.cpp
compressed_texture.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve_texture.cpp
curve_texture.h
curve.cpp Replace sanity with safety for checks 2023-10-08 16:22:24 +02:00
curve.h
cylinder_shape_3d.cpp
cylinder_shape_3d.h
environment.cpp
environment.h
fog_material.cpp
fog_material.h
font.compat.inc
font.cpp [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
font.h [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
gradient_texture.cpp
gradient_texture.h
gradient.cpp
gradient.h
height_map_shape_3d.cpp
height_map_shape_3d.h
image_texture.cpp
image_texture.h
immediate_mesh.cpp Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader 2023-10-13 08:54:49 -06:00
immediate_mesh.h Fix a few cases where surface format is still 32 bits 2023-10-11 14:56:19 -06:00
importer_mesh.cpp Some more fixes for compressed meshes 2023-10-24 09:38:12 +02:00
importer_mesh.h Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
label_settings.cpp
label_settings.h
material.cpp Fixing incorrect normal map when using triplanar world mapping and mesh rotation 2023-10-23 14:53:59 +02:00
material.h Cleanup instances of using uint32_t for mesh formats 2023-10-12 22:01:41 +02:00
mesh_data_tool.compat.inc Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
mesh_data_tool.cpp Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
mesh_data_tool.h Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
mesh_library.cpp
mesh_library.h
mesh_texture.cpp
mesh_texture.h
mesh.cpp Merge pull request #84054 from AThousandShips/mesh_fix 2023-10-27 17:45:48 +02:00
mesh.h Fix a few cases where surface format is still 32 bits 2023-10-11 14:56:19 -06:00
multimesh.cpp
multimesh.h
navigation_mesh_source_geometry_data_2d.cpp
navigation_mesh_source_geometry_data_2d.h
navigation_mesh_source_geometry_data_3d.cpp
navigation_mesh_source_geometry_data_3d.h
navigation_mesh.cpp
navigation_mesh.h
navigation_polygon.cpp Removed navigation_mesh instantiation from constructor of NavigationPolygon 2023-10-18 19:04:08 +02:00
navigation_polygon.h
packed_scene.cpp Merge pull request #81737 from Mickeon/fix-connection-inherited-packed-scene 2023-10-24 10:53:37 +02:00
packed_scene.h
particle_process_material.cpp fixed turbulence post rework. 2023-10-28 18:31:01 +02:00
particle_process_material.h Fixed damp as friction not updating shader code 2023-10-27 01:02:23 +02:00
physics_material.cpp
physics_material.h
placeholder_textures.cpp
placeholder_textures.h
polygon_path_finder.cpp
polygon_path_finder.h
portable_compressed_texture.cpp
portable_compressed_texture.h
primitive_meshes.cpp Cleanup instances of using uint32_t for mesh formats 2023-10-12 22:01:41 +02:00
primitive_meshes.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp
resource_format_text.h
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shader_include.cpp
shader_include.h
shader.cpp
shader.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h
skeleton_modification_2d_ccdik.cpp Fix invalid return from some more _get/_set 2023-10-27 21:26:13 +02:00
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp Fix invalid return from some more _get/_set 2023-10-27 21:26:13 +02:00
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp Fix invalid return from some more _get/_set 2023-10-27 21:26:13 +02:00
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp Fix invalid return from some more _get/_set 2023-10-27 21:26:13 +02:00
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp Fix invalid return from some more _get/_set 2023-10-27 21:26:13 +02:00
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp Fix invalid return from some more _get/_set 2023-10-27 21:26:13 +02:00
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp Fix invalid return from some more _get/_set 2023-10-27 21:26:13 +02:00
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp Fix invalid return from some _get/_set 2023-10-27 15:49:19 +02:00
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp
sky_material.h
sky.cpp
sky.h
sphere_shape_3d.cpp
sphere_shape_3d.h
sprite_frames.cpp
sprite_frames.h
style_box_flat.cpp
style_box_flat.h
style_box_line.cpp
style_box_line.h
style_box_texture.cpp
style_box_texture.h
style_box.cpp
style_box.h
surface_tool.cpp Cleanup instances of using uint32_t for mesh formats 2023-10-12 22:01:41 +02:00
surface_tool.h Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
syntax_highlighter.cpp
syntax_highlighter.h
text_file.cpp
text_file.h
text_line.cpp Do not apply extra spacing twice. 2023-10-09 21:38:23 +03:00
text_line.h
text_paragraph.cpp Do not apply extra spacing twice. 2023-10-09 21:38:23 +03:00
text_paragraph.h
texture_rd.cpp
texture_rd.h
texture.cpp
texture.h
theme.cpp
theme.h
tile_set.cpp Fix normals in TileSet when using CanvasTextures 2023-10-24 13:10:06 +02:00
tile_set.h Allow normal maps on TileMaps that use texture padding 2023-10-18 14:55:44 +02:00
video_stream.cpp
video_stream.h Clean up some Editor, OpenXR, VideoStream code 2023-10-20 17:54:39 +02:00
visual_shader_nodes.cpp
visual_shader_nodes.h
visual_shader_particle_nodes.cpp
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
visual_shader.cpp Merge pull request #83194 from jsjtxietian/fix-bool-varying-code-gen 2023-10-13 11:45:09 +02:00
visual_shader.h
world_2d.cpp
world_2d.h
world_3d.cpp
world_3d.h
world_boundary_shape_2d.cpp
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h