godot/modules/visual_script
Rémi Verschelde fdf58a5858 Rename InputFilter back to Input
It changed name as part of the DisplayServer and input refactoring
in #37317, with the rationale that input no longer goes through the
main loop, so the previous Input singleton now only does filtering.

But the gains in consistency are quite limited in the renaming, and
it breaks compatibility for all scripts and tutorials that access
the Input singleton via the scripting language. A temporary option
was suggested to keep the scripting singleton named `Input` even if
its type is `InputFilter`, but that adds inconsistency and breaks C#.

Fixes godotengine/godot-proposals#639.
Fixes #37319.
Fixes #37690.
2020-04-28 15:19:49 +02:00
..
doc_classes doc: Sync classref with StringName/Callable changes 2020-02-22 14:59:09 +01:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_types.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
visual_script_builtin_funcs.cpp Change MATH_POSMOD return type back to INT 2020-04-14 17:23:35 -04:00
visual_script_builtin_funcs.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
visual_script_editor.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
visual_script_editor.h Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
visual_script_expression.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script_expression.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script_flow_control.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
visual_script_flow_control.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_script_func_nodes.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script_func_nodes.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_script_nodes.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
visual_script_nodes.h Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
visual_script_property_selector.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script_property_selector.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
visual_script_yield_nodes.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script_yield_nodes.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_script.cpp Add ability to bind typed arrays to script API 2020-04-21 10:15:40 +02:00
visual_script.h Add ability to bind typed arrays to script API 2020-04-21 10:15:40 +02:00