godot/modules/assimp
Lyuma 0851d6dcdf Fix regression in FBX import caused by Skeleton3D
A change in commit f7fdc87 changed the Skeleton3D "pose" property from PROPERTY_USAGE_EDITOR to PROPERTY_USAGE_NOEDITOR.
This should have had no effect, however it turns out assimp was assigning to the pose property.

This change adjusts the FBX import to only get_bone_rest/set_bone_rest, not set_bone_pose.
2020-08-25 01:17:39 -07:00
..
config.py
editor_scene_importer_assimp.cpp
editor_scene_importer_assimp.h
godot_update_assimp.sh
import_state.h
import_utils.h
register_types.cpp
register_types.h
SCsub