godot/platform/ios
2022-12-23 14:57:56 +01:00
..
api
export Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
app_delegate.h
app_delegate.mm [iOS] Read document and cache path directly in the OS code, instead of passing in from main. 2022-11-29 14:58:12 +02:00
detect.py ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm
display_server_ios.h [iOS] Fix broken single line input and incorrect selection / caret position. 2022-12-12 18:16:10 +02:00
display_server_ios.mm fix contentScaleFactor on iOS 2022-12-23 14:57:56 +01:00
godot_app_delegate.h
godot_app_delegate.m
godot_ios.mm [iOS] Read document and cache path directly in the OS code, instead of passing in from main. 2022-11-29 14:58:12 +02:00
godot_view_gesture_recognizer.h
godot_view_gesture_recognizer.mm
godot_view_renderer.h
godot_view_renderer.mm
godot_view.h
godot_view.mm fix contentScaleFactor on iOS 2022-12-23 14:57:56 +01:00
ios.h
ios.mm
joypad_ios.h
joypad_ios.mm
keyboard_input_view.h
keyboard_input_view.mm [iOS] Fix broken single line input and incorrect selection / caret position. 2022-12-12 18:16:10 +02:00
logo.png
main.m
os_ios.h [macOS/iOS] Use framework Info.plist to determine library name. 2022-12-16 11:42:29 +02:00
os_ios.mm [macOS/iOS] Use framework Info.plist to determine library name. 2022-12-16 11:42:29 +02:00
platform_config.h
README.md
SCsub
tts_ios.h
tts_ios.mm
view_controller.h
view_controller.mm Add iOS UI Options 2022-10-12 15:22:54 -04:00
vulkan_context_ios.h Fix build with Vulkan disabled and no Vulkan headers installed. 2022-10-26 08:55:05 +03:00
vulkan_context_ios.mm Fix build with Vulkan disabled and no Vulkan headers installed. 2022-10-26 08:55:05 +03:00

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation