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536 lines
21 KiB
C++
536 lines
21 KiB
C++
/*************************************************************************/
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/* editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "editor_plugin.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor_resource_preview.h"
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#include "plugins/canvas_item_editor_plugin.h"
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#include "plugins/spatial_editor_plugin.h"
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#include "scene/3d/camera.h"
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#include "scene/gui/popup_menu.h"
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Control *EditorInterface::get_editor_viewport() {
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return EditorNode::get_singleton()->get_viewport();
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}
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void EditorInterface::edit_resource(const Ref<Resource> &p_resource) {
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EditorNode::get_singleton()->edit_resource(p_resource);
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}
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void EditorInterface::open_scene_from_path(const String &scene_path) {
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if (EditorNode::get_singleton()->is_changing_scene()) {
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return;
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}
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EditorNode::get_singleton()->open_request(scene_path);
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}
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void EditorInterface::reload_scene_from_path(const String &scene_path) {
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if (EditorNode::get_singleton()->is_changing_scene()) {
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return;
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}
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EditorNode::get_singleton()->reload_scene(scene_path);
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}
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Node *EditorInterface::get_edited_scene_root() {
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return EditorNode::get_singleton()->get_edited_scene();
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}
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Array EditorInterface::get_open_scenes() const {
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Array ret;
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Vector<EditorData::EditedScene> scenes = EditorNode::get_singleton()->get_editor_data().get_edited_scenes();
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int scns_amount = scenes.size();
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for (int idx_scn = 0; idx_scn < scns_amount; idx_scn++) {
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if (scenes[idx_scn].root == NULL)
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continue;
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ret.push_back(scenes[idx_scn].root->get_filename());
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}
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return ret;
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}
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ScriptEditor *EditorInterface::get_script_editor() {
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return ScriptEditor::get_singleton();
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}
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void EditorInterface::inspect_object(Object *p_obj, const String &p_for_property) {
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EditorNode::get_singleton()->push_item(p_obj, p_for_property);
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}
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EditorFileSystem *EditorInterface::get_resource_file_system() {
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return EditorFileSystem::get_singleton();
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}
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EditorSelection *EditorInterface::get_selection() {
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return EditorNode::get_singleton()->get_editor_selection();
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}
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EditorSettings *EditorInterface::get_editor_settings() {
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return EditorSettings::get_singleton();
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}
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EditorResourcePreview *EditorInterface::get_resource_previewer() {
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return EditorResourcePreview::get_singleton();
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}
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Control *EditorInterface::get_base_control() {
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return EditorNode::get_singleton()->get_gui_base();
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}
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Error EditorInterface::save_scene() {
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if (!get_edited_scene_root())
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return ERR_CANT_CREATE;
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if (get_edited_scene_root()->get_filename() == String())
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return ERR_CANT_CREATE;
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save_scene_as(get_edited_scene_root()->get_filename());
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return OK;
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}
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void EditorInterface::save_scene_as(const String &p_scene, bool p_with_preview) {
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EditorNode::get_singleton()->save_scene_to_path(p_scene, p_with_preview);
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}
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EditorInterface *EditorInterface::singleton = NULL;
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void EditorInterface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("inspect_object", "object", "for_property"), &EditorInterface::inspect_object, DEFVAL(String()));
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ClassDB::bind_method(D_METHOD("get_selection"), &EditorInterface::get_selection);
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ClassDB::bind_method(D_METHOD("get_editor_settings"), &EditorInterface::get_editor_settings);
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ClassDB::bind_method(D_METHOD("get_script_editor"), &EditorInterface::get_script_editor);
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ClassDB::bind_method(D_METHOD("get_base_control"), &EditorInterface::get_base_control);
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ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorInterface::edit_resource);
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ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorInterface::open_scene_from_path);
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ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
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ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorInterface::get_open_scenes);
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ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root);
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ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorInterface::get_resource_previewer);
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ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system);
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ClassDB::bind_method(D_METHOD("get_editor_viewport"), &EditorInterface::get_editor_viewport);
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ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
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ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
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}
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EditorInterface::EditorInterface() {
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singleton = this;
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}
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///////////////////////////////////////////
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void EditorPlugin::add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture> &p_icon) {
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EditorNode::get_editor_data().add_custom_type(p_type, p_base, p_script, p_icon);
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}
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void EditorPlugin::remove_custom_type(const String &p_type) {
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EditorNode::get_editor_data().remove_custom_type(p_type);
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}
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ToolButton *EditorPlugin::add_control_to_bottom_panel(Control *p_control, const String &p_title) {
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return EditorNode::get_singleton()->add_bottom_panel_item(p_title, p_control);
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}
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void EditorPlugin::add_control_to_dock(DockSlot p_slot, Control *p_control) {
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ERR_FAIL_NULL(p_control);
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EditorNode::get_singleton()->add_control_to_dock(EditorNode::DockSlot(p_slot), p_control);
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}
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void EditorPlugin::remove_control_from_docks(Control *p_control) {
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ERR_FAIL_NULL(p_control);
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EditorNode::get_singleton()->remove_control_from_dock(p_control);
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}
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void EditorPlugin::remove_control_from_bottom_panel(Control *p_control) {
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ERR_FAIL_NULL(p_control);
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EditorNode::get_singleton()->remove_bottom_panel_item(p_control);
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}
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void EditorPlugin::add_control_to_container(CustomControlContainer p_location, Control *p_control) {
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switch (p_location) {
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case CONTAINER_TOOLBAR: {
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EditorNode::get_menu_hb()->add_child(p_control);
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} break;
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case CONTAINER_SPATIAL_EDITOR_MENU: {
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SpatialEditor::get_singleton()->add_control_to_menu_panel(p_control);
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} break;
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case CONTAINER_SPATIAL_EDITOR_SIDE: {
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SpatialEditor::get_singleton()->get_palette_split()->add_child(p_control);
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SpatialEditor::get_singleton()->get_palette_split()->move_child(p_control, 0);
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} break;
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case CONTAINER_SPATIAL_EDITOR_BOTTOM: {
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SpatialEditor::get_singleton()->get_shader_split()->add_child(p_control);
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} break;
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case CONTAINER_CANVAS_EDITOR_MENU: {
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CanvasItemEditor::get_singleton()->add_control_to_menu_panel(p_control);
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} break;
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case CONTAINER_CANVAS_EDITOR_SIDE: {
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CanvasItemEditor::get_singleton()->get_palette_split()->add_child(p_control);
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CanvasItemEditor::get_singleton()->get_palette_split()->move_child(p_control, 0);
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} break;
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case CONTAINER_CANVAS_EDITOR_BOTTOM: {
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CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(p_control);
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} break;
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case CONTAINER_PROPERTY_EDITOR_BOTTOM: {
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EditorNode::get_singleton()->get_property_editor_vb()->add_child(p_control);
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} break;
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}
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}
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void EditorPlugin::add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud) {
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//EditorNode::get_singleton()->add_tool_menu_item(p_name, p_handler, p_callback, p_ud);
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}
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void EditorPlugin::add_tool_submenu_item(const String &p_name, Object *p_submenu) {
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ERR_FAIL_NULL(p_submenu);
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PopupMenu *submenu = Object::cast_to<PopupMenu>(p_submenu);
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ERR_FAIL_NULL(submenu);
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//EditorNode::get_singleton()->add_tool_submenu_item(p_name, submenu);
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}
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void EditorPlugin::remove_tool_menu_item(const String &p_name) {
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//EditorNode::get_singleton()->remove_tool_menu_item(p_name);
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}
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void EditorPlugin::set_input_event_forwarding_always_enabled() {
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input_event_forwarding_always_enabled = true;
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EditorPluginList *always_input_forwarding_list = EditorNode::get_singleton()->get_editor_plugins_force_input_forwarding();
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always_input_forwarding_list->add_plugin(this);
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}
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void EditorPlugin::notify_scene_changed(const Node *scn_root) {
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if (scn_root == NULL) return;
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emit_signal("scene_changed", scn_root);
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}
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void EditorPlugin::notify_main_screen_changed(const String &screen_name) {
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if (screen_name == last_main_screen_name)
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return;
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emit_signal("main_screen_changed", screen_name);
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last_main_screen_name = screen_name;
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}
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void EditorPlugin::notify_scene_closed(const String &scene_filepath) {
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emit_signal("scene_closed", scene_filepath);
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}
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Ref<SpatialEditorGizmo> EditorPlugin::create_spatial_gizmo(Spatial *p_spatial) {
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//??
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if (get_script_instance() && get_script_instance()->has_method("create_spatial_gizmo")) {
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return get_script_instance()->call("create_spatial_gizmo", p_spatial);
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}
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return Ref<SpatialEditorGizmo>();
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}
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bool EditorPlugin::forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) {
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if (get_script_instance() && get_script_instance()->has_method("forward_canvas_gui_input")) {
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return get_script_instance()->call("forward_canvas_gui_input", p_canvas_xform, p_event);
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}
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return false;
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}
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void EditorPlugin::forward_draw_over_canvas(const Transform2D &p_canvas_xform, Control *p_canvas) {
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if (get_script_instance() && get_script_instance()->has_method("forward_draw_over_canvas")) {
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get_script_instance()->call("forward_draw_over_canvas", p_canvas_xform, p_canvas);
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}
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}
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void EditorPlugin::update_canvas() {
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CanvasItemEditor::get_singleton()->get_viewport_control()->update();
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}
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bool EditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) {
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if (get_script_instance() && get_script_instance()->has_method("forward_spatial_gui_input")) {
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return get_script_instance()->call("forward_spatial_gui_input", p_camera, p_event);
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}
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return false;
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}
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String EditorPlugin::get_name() const {
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if (get_script_instance() && get_script_instance()->has_method("get_plugin_name")) {
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return get_script_instance()->call("get_plugin_name");
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}
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return String();
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}
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bool EditorPlugin::has_main_screen() const {
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if (get_script_instance() && get_script_instance()->has_method("has_main_screen")) {
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return get_script_instance()->call("has_main_screen");
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}
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return false;
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}
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void EditorPlugin::make_visible(bool p_visible) {
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if (get_script_instance() && get_script_instance()->has_method("make_visible")) {
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get_script_instance()->call("make_visible", p_visible);
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}
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}
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void EditorPlugin::edit(Object *p_object) {
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if (get_script_instance() && get_script_instance()->has_method("edit")) {
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get_script_instance()->call("edit", p_object);
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}
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}
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bool EditorPlugin::handles(Object *p_object) const {
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if (get_script_instance() && get_script_instance()->has_method("handles")) {
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return get_script_instance()->call("handles", p_object);
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}
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return false;
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}
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Dictionary EditorPlugin::get_state() const {
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if (get_script_instance() && get_script_instance()->has_method("get_state")) {
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return get_script_instance()->call("get_state");
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}
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return Dictionary();
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}
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void EditorPlugin::set_state(const Dictionary &p_state) {
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if (get_script_instance() && get_script_instance()->has_method("set_state")) {
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get_script_instance()->call("set_state", p_state);
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}
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}
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void EditorPlugin::clear() {
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if (get_script_instance() && get_script_instance()->has_method("clear")) {
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get_script_instance()->call("clear");
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}
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}
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// if editor references external resources/scenes, save them
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void EditorPlugin::save_external_data() {
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if (get_script_instance() && get_script_instance()->has_method("save_external_data")) {
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get_script_instance()->call("save_external_data");
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}
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}
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// if changes are pending in editor, apply them
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void EditorPlugin::apply_changes() {
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if (get_script_instance() && get_script_instance()->has_method("apply_changes")) {
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get_script_instance()->call("apply_changes");
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}
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}
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void EditorPlugin::get_breakpoints(List<String> *p_breakpoints) {
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if (get_script_instance() && get_script_instance()->has_method("get_breakpoints")) {
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PoolStringArray arr = get_script_instance()->call("get_breakpoints");
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for (int i = 0; i < arr.size(); i++)
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p_breakpoints->push_back(arr[i]);
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}
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}
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bool EditorPlugin::get_remove_list(List<Node *> *p_list) {
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return false;
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}
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void EditorPlugin::restore_global_state() {}
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void EditorPlugin::save_global_state() {}
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void EditorPlugin::add_import_plugin(const Ref<EditorImportPlugin> &p_importer) {
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ResourceFormatImporter::get_singleton()->add_importer(p_importer);
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EditorFileSystem::get_singleton()->scan();
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}
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void EditorPlugin::remove_import_plugin(const Ref<EditorImportPlugin> &p_importer) {
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ResourceFormatImporter::get_singleton()->remove_importer(p_importer);
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EditorFileSystem::get_singleton()->scan();
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}
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void EditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) {
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if (get_script_instance() && get_script_instance()->has_method("set_window_layout")) {
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get_script_instance()->call("set_window_layout", p_layout);
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}
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}
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void EditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {
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if (get_script_instance() && get_script_instance()->has_method("get_window_layout")) {
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get_script_instance()->call("get_window_layout", p_layout);
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}
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}
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void EditorPlugin::queue_save_layout() const {
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EditorNode::get_singleton()->save_layout();
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}
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void EditorPlugin::make_bottom_panel_item_visible(Control *p_item) {
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EditorNode::get_singleton()->make_bottom_panel_item_visible(p_item);
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}
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void EditorPlugin::hide_bottom_panel() {
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EditorNode::get_singleton()->hide_bottom_panel();
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}
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EditorInterface *EditorPlugin::get_editor_interface() {
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return EditorInterface::get_singleton();
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}
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void EditorPlugin::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_control_to_container", "container", "control"), &EditorPlugin::add_control_to_container);
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ClassDB::bind_method(D_METHOD("add_control_to_bottom_panel", "control", "title"), &EditorPlugin::add_control_to_bottom_panel);
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ClassDB::bind_method(D_METHOD("add_control_to_dock", "slot", "control"), &EditorPlugin::add_control_to_dock);
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ClassDB::bind_method(D_METHOD("remove_control_from_docks", "control"), &EditorPlugin::remove_control_from_docks);
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ClassDB::bind_method(D_METHOD("remove_control_from_bottom_panel", "control"), &EditorPlugin::remove_control_from_bottom_panel);
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//ClassDB::bind_method(D_METHOD("add_tool_menu_item", "name", "handler", "callback", "ud"),&EditorPlugin::add_tool_menu_item,DEFVAL(Variant()));
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ClassDB::bind_method(D_METHOD("add_tool_submenu_item", "name", "submenu"), &EditorPlugin::add_tool_submenu_item);
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//ClassDB::bind_method(D_METHOD("remove_tool_menu_item", "name"),&EditorPlugin::remove_tool_menu_item);
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ClassDB::bind_method(D_METHOD("add_custom_type", "type", "base", "script", "icon"), &EditorPlugin::add_custom_type);
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ClassDB::bind_method(D_METHOD("remove_custom_type", "type"), &EditorPlugin::remove_custom_type);
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ClassDB::bind_method(D_METHOD("update_canvas"), &EditorPlugin::update_canvas);
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ClassDB::bind_method(D_METHOD("make_bottom_panel_item_visible", "item"), &EditorPlugin::make_bottom_panel_item_visible);
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ClassDB::bind_method(D_METHOD("hide_bottom_panel"), &EditorPlugin::hide_bottom_panel);
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ClassDB::bind_method(D_METHOD("get_undo_redo"), &EditorPlugin::_get_undo_redo);
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ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout);
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ClassDB::bind_method(D_METHOD("add_import_plugin", "importer"), &EditorPlugin::add_import_plugin);
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ClassDB::bind_method(D_METHOD("remove_import_plugin", "importer"), &EditorPlugin::remove_import_plugin);
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ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled);
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ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorPlugin::get_editor_interface);
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ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_canvas", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "canvas:Control")));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_spatial_gui_input", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
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MethodInfo gizmo = MethodInfo(Variant::OBJECT, "create_spatial_gizmo", PropertyInfo(Variant::OBJECT, "for_spatial:Spatial"));
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gizmo.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE;
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gizmo.return_val.hint_string = "EditorSpatialGizmo";
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ClassDB::add_virtual_method(get_class_static(), gizmo);
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ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_plugin_name"));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "has_main_screen"));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("make_visible", PropertyInfo(Variant::BOOL, "visible")));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("edit", PropertyInfo(Variant::OBJECT, "object")));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles", PropertyInfo(Variant::OBJECT, "object")));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::DICTIONARY, "get_state"));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_state", PropertyInfo(Variant::DICTIONARY, "state")));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("clear"));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("save_external_data"));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("apply_changes"));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::POOL_STRING_ARRAY, "get_breakpoints"));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
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ADD_SIGNAL(MethodInfo("scene_changed", PropertyInfo(Variant::OBJECT, "scene_root:Node")));
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ADD_SIGNAL(MethodInfo("scene_closed", PropertyInfo(Variant::STRING, "filepath:String")));
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ADD_SIGNAL(MethodInfo("main_screen_changed", PropertyInfo(Variant::STRING, "screen_name:String")));
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BIND_ENUM_CONSTANT(CONTAINER_TOOLBAR);
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BIND_ENUM_CONSTANT(CONTAINER_SPATIAL_EDITOR_MENU);
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BIND_ENUM_CONSTANT(CONTAINER_SPATIAL_EDITOR_SIDE);
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BIND_ENUM_CONSTANT(CONTAINER_SPATIAL_EDITOR_BOTTOM);
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|
BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_MENU);
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|
BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE);
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|
BIND_ENUM_CONSTANT(CONTAINER_PROPERTY_EDITOR_BOTTOM);
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BIND_ENUM_CONSTANT(DOCK_SLOT_LEFT_UL);
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|
BIND_ENUM_CONSTANT(DOCK_SLOT_LEFT_BL);
|
|
BIND_ENUM_CONSTANT(DOCK_SLOT_LEFT_UR);
|
|
BIND_ENUM_CONSTANT(DOCK_SLOT_LEFT_BR);
|
|
BIND_ENUM_CONSTANT(DOCK_SLOT_RIGHT_UL);
|
|
BIND_ENUM_CONSTANT(DOCK_SLOT_RIGHT_BL);
|
|
BIND_ENUM_CONSTANT(DOCK_SLOT_RIGHT_UR);
|
|
BIND_ENUM_CONSTANT(DOCK_SLOT_RIGHT_BR);
|
|
BIND_ENUM_CONSTANT(DOCK_SLOT_MAX);
|
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}
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EditorPlugin::EditorPlugin() {
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undo_redo = NULL;
|
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input_event_forwarding_always_enabled = false;
|
|
last_main_screen_name = "";
|
|
}
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EditorPlugin::~EditorPlugin() {
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|
}
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EditorPluginCreateFunc EditorPlugins::creation_funcs[MAX_CREATE_FUNCS];
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int EditorPlugins::creation_func_count = 0;
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