godot/editor/import
Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
..
atlas_import_failed.xpm
collada.cpp
collada.h
dynamic_font_import_settings.cpp Merge pull request #58233 from bruvzg/gde_ts 2022-03-18 14:29:58 +01:00
dynamic_font_import_settings.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_import_collada.cpp Add GLTF, DAE and FBX importers enforcement for blend shape mask array 2022-03-24 17:15:23 -04:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp Add brotli decoder and WOFF2 support. 2022-03-18 15:09:38 +02:00
resource_importer_dynamic_font.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp
resource_importer_imagefont.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp
resource_importer_obj.h
resource_importer_scene.cpp
resource_importer_scene.h
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture.cpp Hide "Normal Map" import option when using lossless compression on Texture 2022-03-28 11:36:52 +02:00
resource_importer_texture.h
resource_importer_wav.cpp ResourceImporterWAV: Allow configuring loop mode on import 2022-03-15 16:16:09 +01:00
resource_importer_wav.h
scene_import_settings.cpp Add property name style toggle to Inspector 2022-03-28 18:52:09 +08:00
scene_import_settings.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
SCsub