godot/scene
2022-06-08 19:02:27 +03:00
..
2d Add NavigationRegion costs for pathfinding 2022-06-06 15:25:06 +02:00
3d Add NavigationRegion costs for pathfinding 2022-06-06 15:25:06 +02:00
animation Remove configuration warning from AnimationPlayer 2022-05-24 13:22:16 +01:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
gui Add overrun behavior to the Button. 2022-06-08 19:02:27 +03:00
main Initial TAA implementation 2022-06-07 13:14:44 +02:00
multiplayer rename 'configuration' to 'replication_config' in MultiplayerSynchronizer 2022-06-04 18:30:31 -05:00
resources Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.x 2022-06-08 15:56:22 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00