mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
17 lines
767 B
XML
17 lines
767 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeParticleMultiplyByAxisAngle" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A visual shader helper node for multiplying position and rotation of particles.
|
|
</brief_description>
|
|
<description>
|
|
This node helps to multiply a position input vector by rotation using specific axis. Intended to work with emitters.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="degrees_mode" type="bool" setter="set_degrees_mode" getter="is_degrees_mode" default="true">
|
|
If [code]true[/code], the angle will be interpreted in degrees instead of radians.
|
|
</member>
|
|
</members>
|
|
</class>
|