godot/editor/plugins
Hugo Locurcio 16876bec76
Fix crash when trying to save with no scenes and scripts open
This could occur when attempting to save project settings when
no scenes or scripts are open (which is common in a brand new project).
2021-05-18 19:48:38 +02:00
..
tiles Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
abstract_polygon_2d_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_player_editor_plugin.h
animation_state_machine_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
asset_library_editor_plugin.h Fix Asset Library URL not updating after been changed in editor settings 2021-03-13 22:55:59 +01:00
audio_stream_editor_plugin.cpp Improve the editor audio preview inspector appearance and functionality 2021-05-02 14:37:45 +02:00
audio_stream_editor_plugin.h Fix audio player not resetting after wav finishes 2021-03-20 20:16:53 +01:00
baked_lightmap_editor_plugin.cpp
baked_lightmap_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
canvas_item_editor_plugin.h Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
collision_polygon_3d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
collision_shape_2d_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
curve_editor_plugin.h
debugger_editor_plugin.cpp
debugger_editor_plugin.h
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp Highlight control flow keywords with a different color 2021-05-05 22:38:12 +02:00
editor_preview_plugins.h Modernize atomics 2021-02-18 17:12:46 +01:00
font_editor_plugin.cpp
font_editor_plugin.h
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gpu_particles_2d_editor_plugin.cpp Refactor Process Mode 2021-02-18 20:39:55 -03:00
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp Rename get_surface_material to get_surface_override_material 2021-04-14 20:24:03 -07:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
node_3d_editor_plugin.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
occluder_instance_3d_editor_plugin.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
occluder_instance_3d_editor_plugin.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
ot_features_plugin.cpp
ot_features_plugin.h
packed_scene_translation_parser_plugin.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
packed_scene_translation_parser_plugin.h
path_2d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
path_3d_editor_plugin.h
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
root_motion_editor_plugin.h
script_editor_plugin.cpp Fix crash when trying to save with no scenes and scripts open 2021-05-18 19:48:38 +02:00
script_editor_plugin.h Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
script_text_editor.cpp Merge pull request #48605 from sent44/scripteditor_get_codeedit 2021-05-16 23:06:01 +02:00
script_text_editor.h Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
shader_editor_plugin.cpp Highlight control flow keywords with a different color 2021-05-05 22:38:12 +02:00
shader_editor_plugin.h
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp Merge pull request #47531 from fire/update-skeleton-display 2021-04-12 00:19:23 +02:00
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
text_editor.cpp Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
text_editor.h Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
texture_3d_editor_plugin.cpp
texture_3d_editor_plugin.h
texture_editor_plugin.cpp Remove obsolete LargeTexture, it's no longer useful since 3.x 2021-04-28 15:51:55 +02:00
texture_editor_plugin.h
texture_layered_editor_plugin.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
theme_editor_plugin.h Add outlines and contrasting backgrounds to the editor UI elements 2021-05-12 01:45:56 +03:00
version_control_editor_plugin.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
visual_shader_editor_plugin.h Fix sky visual shader mode after last rename 2021-04-17 20:59:48 +03:00