godot/servers/rendering/renderer_rd
Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
..
effects Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
environment Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
forward_clustered Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
forward_mobile Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
shaders Merge pull request #62478 from BastiaanOlij/split_effects_20220628 2022-07-22 23:44:52 +02:00
storage_rd Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
cluster_builder_rd.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
cluster_builder_rd.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
effects_rd.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
effects_rd.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
pipeline_cache_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
renderer_canvas_render_rd.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
renderer_canvas_render_rd.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
renderer_compositor_rd.cpp Split dependency logic 2022-06-28 00:10:29 +10:00
renderer_compositor_rd.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
renderer_scene_environment_rd.cpp add support for glow maps 2022-01-20 16:47:25 +01:00
renderer_scene_environment_rd.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
renderer_scene_render_rd.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
renderer_scene_render_rd.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
renderer_scene_sky_rd.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
renderer_scene_sky_rd.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_rd.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
shader_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
uniform_set_cache_rd.cpp Fix typos with codespell 2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00