godot/core/os
Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
..
keyboard.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
keyboard.h Adding function key support from F17 to F35 2022-06-16 19:38:21 +02:00
main_loop.cpp
main_loop.h
memory.cpp
memory.h Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
midi_driver.cpp
midi_driver.h
mutex.cpp
mutex.h
os.cpp Adding print_rich for printing with BBCode 2022-06-29 00:41:29 +09:00
os.h [macOS] Improve file association handling, and allow URL schema handling. 2022-07-07 12:11:31 +03:00
pool_allocator.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
pool_allocator.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
rw_lock.h
SCsub
semaphore.h
spin_lock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
thread_safe.h
thread.cpp
thread.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
threaded_array_processor.h
time.cpp Fix inconsistent naming in Time 2022-05-05 16:00:37 +02:00
time.h Fix inconsistent naming in Time 2022-05-05 16:00:37 +02:00